Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (console) character file. Game seed: 14116579598134387299 19 petzl the Sneak (level 2, -12/18 (24) HPs) Began as a Formicid Delver on Apr 22, 2024. Shot with an arrow by a centaur (15 damage) ... on level 6 of the Dungeon. The game lasted 00:08:51 (854 turns). petzl the Sneak (Formicid Delver) Turns: 854, Time: 00:08:51 HP: -12/18 (24) AC: 3 Str: 16 XL: 2 Next: 95% MP: 5/5 EV: 11 Int: 9 God: Gold: 24 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles i - 2 boomerangs k - 4 poisoned darts Armour b - a +0 leather armour (worn) Talismans j - a beast talisman Scrolls c - a scroll of fog e - a scroll of amnesia {unknown} g - a scroll of blinking Potions d - a potion of curing {unknown} f - a potion of magic {unknown} h - a potion of invisibility {unknown} Skills: - Level 3.2 Fighting - Level 2.0 Maces & Flails - Level 1.7 Dodging - Level 6.0 Stealth + Level 2.3 Spellcasting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 1% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Magnavolt Erth/Air 0% 3d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Maxwell's Portable Pile Tloc Unusable 2d(5-13) N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Annotations: D:3 Ijyb D:6 exclusions: ice beast, sensed monster (detected) and wight D:7 exclusion: wight D:8 exclusion: 3 sensed monsters (detected) Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Ijyb zaps a wand. Your stasis prevents you from being paralysed. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +1 dagger of draining. You feel drained. Ijyb screams, "Time for continue experiment!" Ijyb barely misses you. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +1 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: Ijyb, wielding a +1 dagger of draining, wearing a +0 scale mail and carrying a wand of paralysis (moderately wounded) Item here: a jackal corpse. The floor, spattered with blood. Unknown command. Unknown command. Are you sure you want to shaft yourself? Ijyb hits you with a +1 dagger of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You begin to dig a shaft. You continue digging a shaft. Ijyb zaps a wand. You resist with significant effort. A shaft appears beneath you! You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Level annotation: exclusions: ice beast, sensed monster (detected) and wight You start resting. A centaur is nearby! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! 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Vanquished Creatures An adder (D:5) A dart slug (D:3) An endoplasm (D:4) A hobgoblin (D:3) 3 jackals (D:3) A bat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | petzl the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:5 | Noticed an ice beast 88 | D:3 | You fall into a shaft and drop 3 floors! 225 | D:6 | Noticed an ice beast 232 | D:6 | Noticed a wight 232 | D:6 | Noticed a wight 293 | D:6 | Noticed a bullfrog 371 | D:6 | You fall into a shaft and drop 2 floors! 494 | D:8 | Noticed a bullfrog 620 | D:7 | Noticed a wight 620 | D:7 | Noticed a wight 620 | D:7 | Noticed a wight 669 | D:6 | Noticed a wight 669 | D:6 | Noticed a wight 687 | D:6 | Noticed an iguana 688 | D:6 | Noticed a centaur 691 | D:6 | Noticed a wight 691 | D:6 | Noticed a wight 708 | D:5 | Reached skill level 1 in Spellcasting 708 | D:5 | Reached XP level 2. HP: 12/21 MP: 1/4 832 | D:3 | Noticed Ijyb 849 | D:3 | You fall into a shaft and drop 3 floors! 854 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:3: layout_rooms, vehumet_statue, grunt_qazlal_sundering, uniq_ijyb, uniq_sigmund D:4: layout_loops_ring, yredelemnul_altar_generic, minitemple, minmay_temple_entry_statues_pillars, minmay_misc_feat_plants, grunt_decor_arrowhead, minmay_surrounded D:5: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, amethyst_killhole, uniq_crazy_yiuf_cottage, uniq_menkaure D:6: layout_basic, uniq_pikel, uniq_duvessa D:7: layout_loops_ring D:8: layout_basic, serial_shops, nicolae_stop_n_shop_1, hangedman_decor_opposing D:9: layout_gridville, lair_entry_dummy, enter_bailey_2, uniq_joseph, uniq_maggie, uniq_erica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 1 2 | 2.3 Fighting | | 3.2 Maces & Flails | | 2.0 Dodging | | 1.7 Stealth | | 6.0 Action || total ---------------------------++------- Melee: Mace || 38 Ability: Shaft Self || 3 Dig || 2 Evoke: Wand || 3 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Leather armour || 30 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 867 | 867 | 0 | 164 | 187 | 7 | 123.9 | Dungeon | 867 | 867 | 0 | 164 | 187 | 7 | 123.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 315 daAuts D:8: 247 daAuts D:3: 101 daAuts D:5: 97 daAuts D:4: 55 daAuts D:7: 48 daAuts D:9: 1 daAuts