Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 12520507913030385308 54 phalm the Magician (level 3, 26/26 HPs) Began as a Gnoll Hedge Wizard on May 10, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:03:22 (1862 turns). phalm the Magician (Gnoll Hedge Wizard) Turns: 1862, Time: 00:03:22 Health: 26/26 AC: 2 Str: 12 XL: 3 Next: 91% Magic: 11/11 EV: 14 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 11/16 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.7 Hexes + Level 2.1 Summonings + Level 0.7 Necromancy + Level 2.1 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.0 Invocations + Level 1.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level c - Call Imp Summ 13% 7% 2 m - Magic Dart Conj 52% 4% 1 B - Blink Tloc N/A 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 8% 13% 2 Conjure Flame Conj/Fire 11% 19% 3 Mephitic Cloud Conj/Pois/Air 10% 22% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 13 sling bullets f - 62 stones i - 8 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fog {unknown} g - 4 scrolls of remove curse {unknown} h - a scroll of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.#. #.########.......# .....#.########.......# ..........>...'.......# ####.##.#######.......# #..<.#######.......# ###.......##.......# #.......########## #.......# #.@.....# #.(.....# #.......# #.......# ##'###### #.. #.. #.. There were no monsters in sight! Message History As you open the door, it creaks loudly! A rat and a dart slug come into view. The dart slug launches a dart at you. The slug dart hits you. There is an open door here. 😕 HP[-6] You take 6 damage, and now have 19/25 hp. MASSIVE DAMAGE!! (PAUSE) The magic dart hits the dart slug. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 10/11 mp. The magic dart hits the rat. You kill the rat! 😕 MP[-1] You lost 1 mp, and now have 9/11 mp. The magic dart hits the dart slug but does no damage. 😕 MP[-1] You lost 1 mp, and now have 8/11 mp. The magic dart hits the dart slug. The dart slug launches a dart at you. The slug dart hits you. 😮 HP[-5] MP[-1] You take 5 damage, and now have 15/25 hp. You lost 1 mp, and now have 7/11 mp. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, 0% to evade) The magic dart hits the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Slings skill increases to level 1! Your Bows skill increases to level 1! Your Crossbows skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! 😮 MP[-1] You now have 26 max hp (+1). You lost 1 mp, and now have 6/11 mp. You now have 26 gold pieces (gained 14). You open the door. A bat comes into view. Found a stone staircase leading down. 😎 HP[+11] MP[+5] Your hp is fully restored (26). Your mp is fully restored (11). A bat is nearby! The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. There is an open door here. There is a stone staircase leading down here. Found a stone staircase leading up. 😎 MP[+1] Your mp is fully restored (11). A goblin comes into view. The goblin shouts! You hear a bark! x2 The goblin wields a cursed -2 hunting sling. The goblin shoots a stone. The stone misses you. You see here a stone. The magic dart hits the goblin. 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 9/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - 62 stones (gained 1) A hobgoblin comes into view. It is wielding a +0 club. 😎 MP[+2] Your mp is fully restored (11). The magic dart hits the hobgoblin. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 10/11 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 9/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a hobgoblin corpse; 😎 MP[+2] Your mp is fully restored (11). Saving game... please wait. 🤖 Initializing magus.rc ... ✅ Successfully initialized magus.rc [v1.9.10] Welcome back, phalm the Gnoll Hedge Wizard. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Spellcasting | | 7.1 Hexes | | 0.7 Necromancy | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 80 Call Imp || 3 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring D:2: layout_basic, minmay_pentomino_v2, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 0 | D:1 | magus.rc [v1.9.10] 140 | D:1 | Reached skill level 2 in Conjurations 140 | D:1 | Reached skill level 2 in Summonings 140 | D:1 | Reached skill level 2 in Translocations 212 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/10 288 | D:1 | Learned a level 2 spell: Call Imp 294 | D:1 | Learned a level 2 spell: Blink 307 | D:1 | HP: 3/20 [kobold/+0 short sword (3)] 914 | D:1 | Reached XP level 3. HP: 24/25 MP: 7/11 1525 | D:2 | Reached skill level 1 in Invocations 1671 | D:2 | Reached skill level 1 in Fighting 1671 | D:2 | Reached skill level 1 in Short Blades 1671 | D:2 | Reached skill level 1 in Long Blades 1671 | D:2 | Reached skill level 1 in Axes 1671 | D:2 | Reached skill level 1 in Maces & Flails 1671 | D:2 | Reached skill level 1 in Polearms 1671 | D:2 | Reached skill level 1 in Staves 1671 | D:2 | Reached skill level 1 in Slings 1671 | D:2 | Reached skill level 1 in Bows 1671 | D:2 | Reached skill level 1 in Crossbows 1671 | D:2 | Reached skill level 1 in Throwing 1671 | D:2 | Reached skill level 1 in Armour 1671 | D:2 | Reached skill level 1 in Shields 1671 | D:2 | Reached skill level 1 in Unarmed Combat 1671 | D:2 | Reached skill level 1 in Evocations 1862 | D:2 | magus.rc [v1.9.10] 1862 | D:2 | Quit the game Vanquished Creatures An adder (D:2) 4 dart slugs 2 giant cockroaches (D:1) 9 goblins 4 hobgoblins 3 bats A frilled lizard (D:2) 8 kobolds 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 37 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 2 | 2.6 | 36 | 1 | 2.7 +---------+---------+-------+---------+---------+------- D:1 | 46 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 30 | 2 | 6.2 | 11 | 1 | 8.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1861 | 1809 | 52 | 0 | 1647 | 2 | 930.5 | Dungeon | 1861 | 1809 | 52 | 0 | 1647 | 2 | 930.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1458 daAuts D:2: 403 daAuts