Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 9257327966604951377 109 phalm the Conjurer (level 4, -2/33 HPs) Began as a Mummy Conjurer on June 18, 2021. Slain by Terence ... wielding a +2 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:56 (2452 turns). phalm the Conjurer (Mummy Conjurer) Turns: 2452, Time: 00:04:57 Health: -2/33 AC: 3 Str: 10 XL: 4 Next: 60% Magic: 0/9 EV: 11 Int: 18 God: Gold: 56 SH: 0 Dex: 10 Spells: 7/10 levels left rFire x . . SeeInvis . j - +0 short sword (curse) rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 1.9 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting * Level 4.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 s - Searing Ray Conj 36% 5% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 26% 3 Fulminant Prism Conj/Hex 5% 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 65% 4 Inventory: Hand Weapons b - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) j - a cursed +0 short sword (weapon) (You found it on level 1 of the Dungeon) l - a +2 vorpal long sword (You found it on level 2 of the Dungeon) Missiles f - 28 stones i - 23 sling bullets Armour a - a +0 robe d - a +0 leather armour (worn) (You took it off a goblin on level 1 of the Dungeon) Scrolls c - 2 scrolls of fear {unknown} e - a scroll of amnesia {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of remove curse {unknown} k - a scroll of teleportation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence #####.#######.#.# ....#.........#.# ..........#####.# ###.#.###.# #.# ....#.# #.# #.## #.#.#.# #.# #..# ####### ### ##.# # #@# # ♣♣♣♣♣##@## # ### ♣♣♣.♣......# # #...#♣..♣.......# # #...+.♣♣♣♣......# #)..#♣♣ ♣♣....## ### ♣♣#### You could see Terence. Message History Terence hits you with a +2 mace of protection. 😕 HP[-3] MP[-1] You take 3 damage, and now have 30/33 hp. You lost 1 mp, and now have 3/9 mp. 😕 HP[+1] MP[+1] Terence says, "How do you enjoy it?" There is an open door here. 😕 MP[+1] 😕 HP[+1] 😕 MP[+1] 😎 HP[+1] Your hp is fully restored (33). Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (lightly wounded, 16% to evade) The searing ray hits Terence. (Press . to maintain the ray.) 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. The searing ray hits Terence but does no damage. Terence hits you with a +2 mace of protection! 😕 HP[-7] MP[-1] You take 7 damage, and now have 26/33 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/9 mp. The searing ray misses Terence. Terence barely misses you. 😕 MP[-1] You lost 1 mp, and now have 3/9 mp. The searing ray hits Terence but does no damage. You finish channeling your searing ray. Terence barely misses you. 😕 MP[-1] You lost 1 mp, and now have 2/9 mp. 😕 MP[+1] Items here: ! ) [ ÷. 😕 HP[+1] Things that are here: a +0 mace; a +0 ring mail Terence hits you with a +2 mace of protection. 😕 HP[-1] You take 1 damage, and now have 26/33 hp. 😕 HP[+1] MP[+1] Terence screams, "I'm going to kill you!" 😕 HP[+1] MP[+1] Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (moderately wounded, 16% to evade) The searing ray hits Terence. (Press . to maintain the ray.) Terence hits you with a +2 mace of protection. 😕 HP[-1] MP[-2] You take 1 damage, and now have 27/33 hp. You lost 2 mp, and now have 3/9 mp. The searing ray misses Terence. 😕 MP[-1] You lost 1 mp, and now have 2/9 mp. The searing ray hits Terence but does no damage. Terence hits you with a +2 mace of protection. 😕 HP[-2] MP[-1] You take 2 damage, and now have 25/33 hp. You lost 1 mp, and now have 1/9 mp. The searing ray misses Terence. You finish channeling your searing ray. Terence hits you with a +2 mace of protection! 😮 HP[-7] MP[-1] You take 7 damage, and now have 18/33 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/9 mp. You hit Terence but do no damage. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * 😨 HP[-5] You take 5 damage, and now have 13/33 hp. You hit Terence but do no damage. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 7/33 hp. Unknown command. You aren't carrying any items that you can evoke. You hit Terence but do no damage. Terence barely misses you. 😱 MP[+1] You hit Terence but do no damage. Terence misses you. 😱 HP[+1] You closely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you but does no damage. You hit Terence but do no damage. Terence hits you with a +2 mace of protection. * * * LOW HITPOINT WARNING * * * 😱 HP[-6] You take 6 damage, and now have 2/33 hp. You hit Terence but do no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 chain mail (moderately wounded, 0% to evade) The magic dart hits Terence. Terence hits you with a +2 mace of protection. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Fighting | 1 | 1.9 Conjurations | 4 | 4.2 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | | 9 || 9 Cast: Magic Dart | 69 | 14 || 83 Searing Ray | 2 | 5 || 7 Armor: Leather armour | | 4 || 4 Dodge: Dodged | 7 | 17 || 24 Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms D:2: layout_basic, lemuel_coloured_pillars_altar, minmay_pentomino_x4, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | magus.rc [v1.9.10] 66 | D:1 | HP: 3/13 [hobgoblin (3)] 342 | D:1 | Reached XP level 2. HP: 8/20 MP: 1/5 345 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Reached skill level 3 in Spellcasting 815 | D:1 | Reached skill level 1 in Fighting 1023 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1426 | D:2 | Found a shimmering blue altar of Sif Muna. 1599 | D:2 | Noticed Terence 1718 | D:2 | Found a runed translucent door. 1719 | D:2 | Noticed Crazy Yiuf 1816 | D:2 | Noticed a centaur 1956 | D:2 | Reached skill level 4 in Conjurations 2035 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/9 2041 | D:2 | Noticed Jessica 2109 | D:2 | Killed Jessica 2445 | D:2 | HP: 7/33 [Terence/+2 mace of protection (6)] 2450 | D:2 | HP: 2/33 [Terence/+2 mace of protection (6)] 2452 | D:2 | Slain by Terence Vanquished Creatures Jessica (D:2) 3 adders (D:2) 4 dart slugs 2 giant cockroaches (D:1) 10 goblins 9 hobgoblins A jackal (D:2) 2 ball pythons 3 bats 3 frilled lizards (D:1) 6 kobolds 5 rats 49 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 116 | 41 | 26.1 | 46 | 3 | 6.1 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 66 | 41 | 38.3 | 16 | 3 | 15.8 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2450 | 2440 | 10 | 100 | 1900 | 2 | 1225.0 | Dungeon | 2450 | 2440 | 10 | 100 | 1900 | 2 | 1225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 1068 daAuts