Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 17330283300208614355 9 phalm the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 22, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (356 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 356, Time: 00:00:45 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 45 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 s - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Inventory: Hand Weapons b - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) f - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles c - 14 arrows d - 7 sling bullets g - a stone Armour a - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions i - a potion of haste {unknown} j - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ........ ....... .#..... ##....... ...... ### #........ ..... #... #........ ..## #....#......... #.## #....#.........#####.## #....#................. #....#@................ #...................... #.......##....#........ #.............#........ #.............#........ ##............+........ #............#........ #............#........ #............#....###. There were no monsters in sight! Message History d - 7 sling bullets A frilled lizard comes into view. The frilled lizard hisses angrily. 😎 MP[+2] Your mp is fully restored (3). The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You now have 22 gold pieces (gained 9). e - a scroll labelled UMAORR KOQEORGH 😎 MP[+1] Your mp is fully restored (3). You see here a short sword. f - a short sword f - a +0 short sword (weapon) A kobold comes into view. It is wielding a +0 dagger of distortion. The magic dart hits the kobold. The kobold throws a stone. The stone hits you. 😕 HP[-1] MP[-1] You take 1 damage, and now have 12/13 hp. You lost 1 mp, and now have 2/3 mp. The magic dart hits the kobold but does no damage. The kobold throws a stone. The stone hits you but does no damage. 😕 MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the kobold. You kill the kobold! 😕 MP[-1] You lost 1 mp, and now have 0/3 mp. g - a stone You now have 30 gold pieces (gained 8). A rat comes into view. 😎 HP[+1] MP[+3] Your hp is fully restored (13). Your mp is fully restored (3). The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You see here a +0 dagger of distortion {!w}. Found a stone staircase leading down. 😎 MP[+1] Your mp is fully restored (3). A kobold comes into view. It is wielding a +0 whip. You see here 7 gold pieces. A kobold is nearby! You now have 37 gold pieces (gained 7). A kobold is nearby! The magic dart hits the kobold. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the kobold. You kill the kobold! 😎 HP[+1] MP[-1] You now have 14 max hp (+1). Your hp is fully restored (14). You lost 1 mp, and now have 1/3 mp. h - a scroll labelled CEITTESHUPT 😎 MP[+2] Your mp is fully restored (3). There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. As you open the door, it creaks loudly! There is an open door here. You see here a mace. You now have 45 gold pieces (gained 8). A bat comes into view. The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. i - a puce potion 😎 MP[+1] Your mp is fully restored (3). j - a fuming inky potion A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. 😎 HP[+6] MP[-1] You now have 20 max hp (+6). Your hp is fully restored (20). Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 14 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, minmay_tetromino_t2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 353 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 353 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 356 | D:1 | Learned a level 2 spell: Searing Ray 356 | D:1 | Quit the game Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 355 | 355 | 0 | 0 | 302 | 1 | 355.0 | Dungeon | 355 | 355 | 0 | 0 | 302 | 1 | 355.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 355 daAuts