Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 2980971040525232096 3024 phalm the Conjurer (level 9, 68/68 HPs) Began as a Demonspawn Conjurer on June 23, 2021. Was an Initiate of Gozag. Quit the game on level 7 of the Dungeon. The game lasted 00:17:54 (11818 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 11818, Time: 00:17:55 Health: 68/68 AC: 0 Str: 8 XL: 9 Next: 55% Magic: 13/17 EV: 12 Int: 23 God: Gozag Gold: 1311 SH: 0 Dex: 17 Spells: 8/19 levels left rFire . . . SeeInvis . z - +6 war axe of Jeub {flame, Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . t - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.21/turn q - -4 ring of protection (curse) MPRegen 0.15/turn L - ring of flight @: gold aura A: claws 1, thin skeletal structure 2, powered by death 1, powered by pain 2 a: Renounce Religion, Evoke Flight, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 1638 gold pieces. You spent 263 gold pieces at shops. You paid 64 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a moderately thin skeletal structure. (Dex +4, Stealth+) You regenerate a little health from kills. You sometimes gain power by taking damage. Skills: + Level 5.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting + Level 7.4 Conjurations * Level 2.8 Summonings * Level 6.6 Translocations * Level 2.6 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level b - Summon Ice Beast Ice/Summ 19% 28% 4 m - Magic Dart Conj 100% 1% 1 s - Searing Ray Conj 80% 1% 2 X - Iskenderun's Mystic Conj/Tloc 38% 4% 4 Your spell library contained the following spells: Spells Type Power Failure Level Summon Small Mammal Summ 76% 2% 1 Call Imp Summ 19% 4% 2 Dazzling Flash Conj/Hex 46% 6% 3 Animate Skeleton Necr 12% 9% 1 Pain Necr 24% 9% 1 Call Canine Familiar Summ 19% 9% 3 Summon Guardian Golem Hex/Summ 12% 16% 3 Fulminant Prism Conj/Hex 11% 19% 4 Vampiric Draining Necr 3% 26% 3 Summon Lightning Spire Summ/Air 12% 45% 4 Animate Dead Necr 3% 65% 4 Agony Necr 6% 94% 5 Inventory: Hand Weapons z - the +6 war axe of Jeub (weapon) {flame, Dex+2} (You bought it in a shop on level 6 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). Missiles b - 91 sling bullets d - 46 bolts m - 50 poisoned darts (quivered) r - 15 boomerangs w - 13 throwing nets {=f!f} Armour a - a +1 robe (worn) t - a +0 helmet (worn) (You found it on level 4 of the Dungeon) A - a +0 buckler (You took it off a gnoll sergeant on level 5 of the Dungeon) Jewellery q - a cursed -4 ring of protection (left claw) (You found it on level 3 of the Dungeon) C - an uncursed ring of ice (You found it on level 4 of the Dungeon) L - a ring of flight (right claw) (You found it on level 6 of the Dungeon) Scrolls c - a scroll of silence {!r} e - a scroll of noise {!r} f - 2 scrolls of teleportation {@r4} g - a scroll of enchant armour j - a scroll of immolation {!r!r} k - a scroll of fog n - a scroll of enchant weapon p - a scroll of blinking {unknown} B - a scroll of amnesia D - a scroll of remove curse {unknown} Potions h - 2 potions of ambrosia {unknown} i - a potion of heal wounds {unknown} l - 3 potions of curing {unknown} o - 2 potions of haste {unknown} s - a potion of cancellation {unknown} u - a potion of attraction {unknown} v - a potion of might {unknown} x - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Gozag Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Yredelemnul Shops: D:4 = D:6 ( .... .. ## #.....$ ... #.#.#h# #.##...#h# ##......!.# .......#.# ..... #...#.#.....##..... #.........@..#.... #...###........... #..............### ............#.## #### ..............#####....# .....................# ........>....#######..).. .#...........######## ... ............>#......# . You could see 2 jackals. Message History You are no longer poisoned. An adder comes into view. 😕 HP[+11] MP[+4] You regained 11 hp, and now have 60/68 hp. Your mp is fully restored (17). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 0% to evade) The magic dart hits the adder. The adder hisses angrily. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 16/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 0% to evade) The magic dart hits the adder. 😕 MP[-1] You lost 1 mp, and now have 15/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 0% to evade) The magic dart hits the adder. 😕 MP[-1] You lost 1 mp, and now have 14/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 0% to evade) The magic dart hits the adder. 😕 MP[-1] You lost 1 mp, and now have 13/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 0% to evade) The magic dart hits the adder! You kill the adder! 😕 MP[-1] You lost 1 mp, and now have 12/17 mp. You now have 1272 gold pieces (gained 11). You now have 1278 gold pieces (gained 6). You now have 1285 gold pieces (gained 7). x - a purple potion 😎 HP[+7] MP[+5] Your hp is fully restored (68). Your mp is fully restored (17). You now have 1290 gold pieces (gained 5). You now have 1296 gold pieces (gained 6). You now have 1302 gold pieces (gained 6). There is a stone staircase leading down here. You now have 1311 gold pieces (gained 9). A jackal comes into view. A jackal is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (asleep, 0% to evade) The magic dart hits the jackal. The jackal barks! 😎 MP[-1] You lost 1 mp, and now have 16/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 0% to evade) The magic dart hits the jackal. You kill the jackal! A jackal comes into view. x2 😎 MP[-1] You lost 1 mp, and now have 15/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 0% to evade) The magic dart hits the jackal. The jackal barks! A jackal comes into view. 😎 MP[-1] You lost 1 mp, and now have 14/17 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 0% to evade) The magic dart hits the jackal. You kill the jackal! The jackal barks! 😎 MP[-1] You lost 1 mp, and now have 13/17 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 | 5.5 Conjurations | 5 6 7 | 7.4 Spellcasting | 3 4 5 | 5.5 Translocations | 1 2 3 4 6 | 6.6 Summonings | 2 | 2.8 Ice Magic | 2 | 2.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 9 | 17 | 1 || 27 Spear | | | 16 || 16 War axe | | | 12 || 12 Throw: Dart | 10 | 1 | 12 || 23 Cast: Magic Dart | 59 | 87 | 308 || 454 Searing Ray | 3 | 18 | 55 || 76 Iskenderun's Myst | | | 1 || 1 Abil: Evoke Flight | | | 1 || 1 Use: Scroll | | 2 | 6 || 8 Stab: Sleeping | | | 1 || 1 Armor: Robe | 3 | 1 | || 4 Dodge: Dodged | 8 | 49 | 112 || 169 Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_rooms, chequers_temple_overflow_minitemple, minmay_randomly_rotated_circles D:3: layout_loops_corners, okawaru_ov_weapons_minmay, lemuel_round_altar D:4: layout_basic, nicolae_overflow_hidden_temple, serial_shops, shop D:5: layout_cave_pools, lemuel_zombie_altar_yredelemnul, serial_gnoll_camp, gnoll_camp_medium_02, gnoll_camp_mini_hut, grums_kennel, gnoll_camp_mini_doghouse, gnoll_camp_medium_01, gnoll_camp_huts_moat, lexackson_kobold_supper D:6: kennysheep_big_flooded_room, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, uniq_edmund D:7: layout_rooms, overflow_temple_1_default, temple_green, kb_lookout_dungeons_type, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 359 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 359 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 878 | D:2 | Reached skill level 1 in Fighting 878 | D:2 | Reached XP level 3. HP: 10/26 MP: 0/6 883 | D:1 | HP: 6/26 [poisoned by an adder] 888 | D:1 | HP: 4/26 [poisoned by an adder] 895 | D:1 | HP: 3/26 [poisoned by an adder] 903 | D:1 | HP: 2/26 [poisoned by an adder] 1214 | D:2 | Learned a level 2 spell: Searing Ray 1492 | D:2 | Found an ornate altar of the Wu Jian Council. 1492 | D:2 | Found a sacrificial altar of Ru. 1500 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1502 | D:2 | Found an opulent altar of Gozag. 1505 | D:2 | Found a radiant altar of Vehumet. 1509 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1929 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 2146 | D:2 | Reached skill level 5 in Conjurations 2387 | D:3 | Found an iron altar of Okawaru. 2586 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3142 | D:3 | You pick up a book of Callings and begin reading... 3142 | D:3 | You add the spells Summon Small Mammal, Call Imp, Call | Canine Familiar, Summon Guardian Golem, Summon Lightning | Spire and Summon Ice Beast to your library. 3150 | D:3 | Reached skill level 2 in Fighting 3216 | D:3 | Found a shimmering blue altar of Sif Muna. 3420 | D:3 | Reached skill level 3 in Spellcasting 3420 | D:3 | Reached skill level 1 in Translocations 3420 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3420 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/9 4004 | D:4 | Reached skill level 2 in Translocations 4004 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 4004 | D:4 | Reached XP level 6. HP: 34/46 MP: 0/10 4432 | D:4 | Found a stormy altar of Qazlal. 4794 | D:4 | Found Uvorgh's Jewellery Emporium. 4924 | D:5 | Entered Level 5 of the Dungeon 5365 | D:5 | Reached skill level 3 in Fighting 5376 | D:4 | Reached skill level 3 in Translocations 5531 | D:5 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth+) [demonic ancestry] 5531 | D:5 | Reached XP level 7. HP: 52/52 MP: 5/12 5631 | D:4 | HP: 8/52 [gnoll/cursed +0 club (9)] 6128 | D:4 | Reached skill level 6 in Conjurations 6246 | D:5 | Reached skill level 4 in Spellcasting 6687 | D:5 | Reached skill level 4 in Translocations 7094 | D:5 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 7094 | D:5 | Reached XP level 8. HP: 49/60 MP: 1/14 7226 | D:5 | Reached skill level 4 in Fighting 7503 | D:5 | You pick up a book of Necromancy and begin reading... 7503 | D:5 | You add the spells Pain, Animate Skeleton, Vampiric | Draining, Animate Dead and Agony to your library. 7740 | D:5 | Reached skill level 5 in Translocations 8353 | D:5 | Noticed Grum 8361 | D:5 | Killed Grum 8362 | D:5 | Reached skill level 5 in Spellcasting 8395 | D:5 | HP: 15/61 [poisoned by Grum] 8403 | D:5 | HP: 15/61 [poisoned by Grum] 8865 | D:5 | Reached skill level 7 in Conjurations 9007 | D:5 | Reached skill level 5 in Fighting 9104 | D:5 | Reached skill level 6 in Translocations 9109 | D:5 | Learned a level 4 spell: Summon Ice Beast 9316 | D:5 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 9316 | D:5 | Reached XP level 9. HP: 60/68 MP: 1/16 9914 | D:5 | Reached skill level 1 in Summonings 9914 | D:5 | Reached skill level 1 in Ice Magic 10182 | D:5 | Found a basalt altar of Yredelemnul. 10634 | D:6 | Found Socyang's Antique Weapon Emporium. 10642 | D:6 | Bought an encrusted war axe for 263 gold pieces 10642 | D:6 | Identified the +6 war axe of Jeub {flame, Dex+2} (You | bought it in a shop on level 6 of the Dungeon) 10815 | D:6 | Noticed Edmund 10860 | D:6 | Killed Edmund 10861 | D:6 | Reached skill level 2 in Summonings 10861 | D:6 | Reached skill level 2 in Ice Magic 11477 | D:7 | Found a broken altar of Ashenzari. 11818 | D:7 | Quit the game Vanquished Creatures Grum (D:5) Edmund (D:6) An orc warrior (D:6) A water moccasin (D:7) A sky beast (D:7) An ogre (D:5) A big kobold (D:5) A water moccasin zombie (D:5) 5 gnoll sergeants (D:5) A scorpion (D:6) A water moccasin skeleton (D:7) 6 howler monkeys A centaur zombie (D:4) 2 jellies 18 hounds A bullfrog zombie (D:6) 4 gnoll shamans (D:5) An orc priest (D:3) 5 orc wizards A centaur skeleton (D:5) An iguana (D:7) A hound skeleton (D:7) A worker ant zombie (D:7) 34 gnolls 11 adders 2 white imps 2 ufetubi (D:7) An ooze (D:2) An adder zombie (D:7) 2 adder skeletons A worm (D:2) 5 leopard geckos 14 orcs 6 bats 8 giant cockroaches 2 gnoll zombies (D:5) 5 goblins 4 hobgoblins 26 jackals 9 kobolds 5 quokkas A ball python (D:1) A ball python zombie (D:6) 4 frilled lizards A leopard gecko skeleton (D:4) 7 rats 209 creatures vanquished. Vanquished Creatures (others) 9 plants (D:5) 9 creatures vanquished. Grand Total: 218 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2043 | 2277 | 52.7 | 125 | 84 | 40.2 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 79 | 17 | 17.7 | 19 | 6 | 24.0 D:3 | 180 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 262 | 55 | 17.4 | 12 | 2 | 14.3 D:5 | 570 | 1857 | 76.5 | 24 | 73 | 75.3 D:6 | 223 | 348 | 60.9 | 9 | 3 | 25.0 D:7 | 700 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 617.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 617.1 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11835 | 11436 | 399 | 337 | 9733 | 7 | 1690.7 | Dungeon | 11835 | 11436 | 399 | 337 | 9733 | 7 | 1690.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 4072 daAuts D:4: 2249 daAuts D:3: 1564 daAuts D:1: 1190 daAuts D:2: 1165 daAuts D:6: 973 daAuts D:7: 619 daAuts