Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 3192465969960092532 147 phalm the Conjurer (level 5, 38/38 HPs) Began as a Demonspawn Conjurer on June 23, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:03:12 (2435 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 2435, Time: 00:03:12 Health: 38/38 AC: 2 Str: 8 XL: 5 Next: 8% Magic: 0/9 EV: 12 Int: 20 God: Gold: 90 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 2.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, thin skeletal structure 1, powered by death 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth) You regenerate a little health from kills. You sometimes gain a little power by taking damage. Skills: + Level 2.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 96% 1% 1 s - Searing Ray Conj 48% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 26% 14% 3 Fulminant Prism Conj/Hex 6% 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 43% 4 Inventory: Hand Weapons h - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - a throwing net {=f!f} f - 88 stones g - 5 bolts Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} i - 2 scrolls of teleportation {unknown} j - 3 scrolls of identify {unknown} Potions c - a potion of resistance {unknown} e - a potion of haste {unknown} k - a potion of heal wounds {unknown} l - a potion of degeneration {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Okawaru Wu Jian # #. .) #)####### #.)@b...# #.###.##.# .# .. .## .# .# .. You could see a bat. Message History 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, 0% to evade) The magic dart hits the leopard gecko. You kill the leopard gecko! 😎 MP[-1] You lost 1 mp, and now have 5/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! 😎 MP[+3] Your mp is fully restored (8). A bat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (0% to evade) The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You now have 90 gold pieces (gained 7). Done exploring. 😎 MP[+1] Your mp is fully restored (8). Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) You see here a bat corpse. You see here a +3 mace of holy wrath. There is a stone staircase leading down here. You climb downwards. A bat, an orc and an orc wizard come into view. The orc wizard shouts! The orc shouts! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (0% to evade) The magic dart hits the orc wizard. An orc wizard comes into view. It is wielding a +1 dagger of venom. 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard, p - orc wizard Aim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (28% to evade) The searing ray hits the orc wizard! The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! (Press . to maintain the ray.) The bat hits you. The orc wizard hits you with a +0 dagger. 😕 HP[-2] MP[-2] You take 2 damage, and now have 31/33 hp. You lost 2 mp, and now have 5/8 mp. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray misses the orc wizard. The bat closely misses you. The orc wizard points at you and mumbles some strange words. You resist with some effort. Your Fighting skill increases to level 2! 😎 HP[+2] MP[-1] Your hp is fully restored (33). You lost 1 mp, and now have 4/8 mp. The searing ray hits the orc wizard. The orc wizard points at you and mumbles some strange words. You resist with some effort. 😎 MP[-1] You lost 1 mp, and now have 3/8 mp. The searing ray hits the orc wizard. You finish channeling your searing ray. 😎 MP[-1] You lost 1 mp, and now have 2/8 mp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (almost dead, 28% to evade) The searing ray hits the orc wizard. You kill the orc wizard! (Press . to maintain the ray.) The bat closely misses you. You have reached level 5! Your demonic ancestry asserts itself... You feel energised by your suffering. 😎 HP[+5] MP[-2] You now have 38 max hp (+5). Your hp is fully restored (38). You lost 2 mp, and now have 0/9 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Short sword | 4 | || 4 Cast: Magic Dart | 60 | 19 || 79 Searing Ray | 3 | 3 || 6 Armor: Robe | 5 | || 5 Dodge: Dodged | 9 | 3 || 12 Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_corners, minmay_misc_feat_more_columns, minmay_tiny_reverse_x D:2: layout_rooms, nzn_wu_jian_contemplation, okawaru_metal_pillars_1_2, nicolae_ashenzari_panopticon, minmay_lizard_king D:3: layout_loops_corners, gammafunk_ghost_mausoleum, hex_tiny Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 227 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 230 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:1 | Reached skill level 1 in Fighting 923 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 923 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1364 | D:2 | Found an iron altar of Okawaru. 1367 | D:2 | Found an ornate altar of the Wu Jian Council. 1805 | D:2 | Found a broken altar of Ashenzari. 1869 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1869 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 2251 | D:2 | Reached skill level 5 in Conjurations 2432 | D:3 | Reached skill level 2 in Fighting 2435 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2435 | D:3 | Reached XP level 5. HP: 38/38 MP: 0/9 2435 | D:3 | Quit the game Vanquished Creatures 2 orc wizards (D:3) 3 adders (D:2) A worm (D:2) 2 dart slugs 3 leopard geckos An orc (D:3) A ball python (D:2) 8 bats 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) 12 frilled lizards 4 rats 55 creatures vanquished. Vanquished Creatures (others) 5 plants (D:2) 5 creatures vanquished. Grand Total: 60 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 198 | 13 | 6.2 | 44 | 11 | 20.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 2 | 4.3 | 23 | 2 | 8.0 D:2 | 71 | 11 | 13.4 | 18 | 9 | 33.3 D:3 | 83 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2433 | 2348 | 85 | 0 | 2164 | 3 | 811.0 | Dungeon | 2433 | 2348 | 85 | 0 | 2164 | 3 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1363 daAuts D:2: 1063 daAuts D:3: 6 daAuts