Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 6314579939465233445 35 phalm the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:14 (1860 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 1860, Time: 00:02:15 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 17% Magic: 0/6 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) You regenerate a little health from kills. Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 80% 2% 1 s - Searing Ray Conj 40% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Inventory: Hand Weapons b - a +0 club (You took it off a goblin on level 1 of the Dungeon) f - a +0 short sword (weapon) (You took it off a kobold on level 2 of the Dungeon) Missiles c - 73 stones (quivered) k - 40 arrows Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} Potions e - a potion of mutation {unknown} l - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #######+## #........# #.....$..# #.....@..###### .?.†............ ......##.########+###### ...... #.########.#..... ..... #........#.#.#### ...†# ##)...)...#.#.# # ....#.......[...#.#.#### ... +......†....'....... #.###.......#....... There were no monsters in sight! Message History 😎 MP[+1] Your mp is fully restored (5). c - 73 stones (gained 18) You open the door. A rat and a kobold come into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 0% to evade) The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (asleep, 0% to evade) The magic dart hits the kobold but does no damage. The kobold shouts! 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (0% to evade) The magic dart hits the kobold. 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, 0% to evade) The magic dart hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 1/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. k - 40 arrows (gained 29) You now have 41 gold pieces (gained 6). You see here a +0 dagger. You now have 48 gold pieces (gained 7). An adder and a rat come into view. 😎 MP[+4] Your mp is fully restored (5). Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (0% to evade) The magic dart hits the rat. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 0% to evade) The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 0% to evade) The magic dart hits the adder. The adder hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 0% to evade) The magic dart hits the adder. 😎 MP[-1] You lost 1 mp, and now have 1/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 0% to evade) The magic dart hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel resistant to cold. 😎 HP[+5] MP[-1] You now have 26 max hp (+5). Your hp is fully restored (26). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Short sword || 4 Throw: Stone || 25 Cast: Magic Dart || 50 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic D:2: layout_basic, uniq_terence, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 915 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 915 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1169 | D:1 | Learned a level 2 spell: Searing Ray 1630 | D:2 | Reached skill level 1 in Fighting 1860 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 1860 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1860 | D:2 | Quit the game Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) 4 goblins A hobgoblin (D:2) 2 quokkas (D:2) A bat (D:1) 3 kobolds 6 rats 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1861 | 1838 | 23 | 0 | 1680 | 2 | 930.5 | Dungeon | 1861 | 1838 | 23 | 0 | 1680 | 2 | 930.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:2: 670 daAuts