Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 9040944138661693255 268 phalm the Conjurer (level 6, 46/46 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:06:07 (3596 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 3596, Time: 00:06:07 Health: 46/46 AC: 3 Str: 8 XL: 6 Next: 0% Magic: 6/10 EV: 12 Int: 21 God: Gold: 245 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . o - +2 rapier (distort) {!w} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: horns 3, blink, powered by pain 1, shaggy fur 1 a: Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 245 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of large horns on your head. You sometimes gain a little power by taking damage. You can translocate small distances at will. You are covered in fur. (AC +1) Skills: + Level 2.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting * Level 5.8 Conjurations * Level 0.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 100% 1% 1 s - Searing Ray Conj 54% 1% 2 X - Iskenderun's Mystic Conj/Tloc 17% 32% 4 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 30% 12% 3 Fulminant Prism Conj/Hex 7% 36% 4 Inventory: Hand Weapons c - a +1 mace (You found it on level 1 of the Dungeon) o - a +2 rapier of distortion (weapon) {!w} (You took it off a kobold on level 3 of the Dungeon) Missiles d - 38 poisoned darts (quivered) e - 38 stones i - 37 arrows Armour a - a +0 robe (worn) l - a +0 buckler (You found it on level 3 of the Dungeon) p - a +0 cloak (You found it on level 3 of the Dungeon) Jewellery F - an uncursed ring of fire (You found it on level 2 of the Dungeon) Wands m - a wand of random effects (22) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of remove curse {@r2} g - a scroll of fear j - a scroll of immolation {!r!r} k - a scroll of teleportation {@r4} n - a scroll of noise {unknown} Potions f - 3 potions of flight {unknown} h - 3 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Elyvilon Trog Vehumet #.# #.###. ## ### # #.# #..... .. ... ..#.# ###### .##.# #.#.# .#.# #.#.## ..###.#..## ##.........##### ##..###.......... #. #@#.# #.)...##### #...##.###....## #..........#.## ###.########.# #( #.# .. #+# .. (. There were no monsters in sight! Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 0% to evade) The magic dart hits the hobgoblin! You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 7/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (0% to evade) The magic dart hits the quokka. 😎 MP[-1] You lost 1 mp, and now have 6/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 0% to evade) The magic dart hits the quokka. You kill the quokka! 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +2 rapier of distortion. 😎 MP[+1] Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 rapier of distortion and quivering 4 stones (wandering, hasn't noticed you, 0% to evade) The magic dart hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. e - 38 stones (gained 4); n - a scroll labelled NAUNTI VUY Things that are here: a +2 rapier of distortion {!w}; a kobold corpse; a bat corpse 😎 MP[+1] o - a +2 rapier of distortion {!w} Space warps around you for a moment! o - a +2 rapier of distortion (weapon) {!w} Unknown command. You now have 229 gold pieces (gained 5). Things that are here: a +0 robe; a hobgoblin corpse; 😎 MP[+3] Your mp is fully restored (9). p - a cloak You now have 235 gold pieces (gained 6). You see here a quokka corpse. You open the door. There is an open door here. d - 41 poisoned darts (gained 13) You now have 245 gold pieces (gained 10). A leopard gecko and a hobgoblin come into view. You throw a poisoned dart. The poisoned dart barely misses the hobgoblin. You throw a poisoned dart. The poisoned dart barely misses the hobgoblin. You throw a poisoned dart. The poisoned dart hits the leopard gecko. The leopard gecko is poisoned. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (0% to evade) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (moderately wounded, poisoned, 0% to evade) The magic dart hits the leopard gecko! You kill the leopard gecko! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. 😎 HP[+7] MP[-1] You now have 46 max hp (+7). Your hp is fully restored (46). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (moderately wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 6/10 mp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Conjurations | 5 | 5.8 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | | 25 || 25 Headbutt | | 5 || 5 Throw: Dart | 1 | 5 || 6 Cast: Magic Dart | 70 | 63 || 133 Searing Ray | | 3 || 3 Evoke: Wand | | 7 || 7 Use: Scroll | | 5 || 5 Potion | | 2 || 2 Armor: Robe | 1 | 6 || 7 Skin | | 7 || 7 Dodge: Dodged | 3 | 14 || 17 Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, minmay_misc_feat_rugged, lemuel_old_faithful D:2: layout_basic, bloody_trog, vehumet_crystals D:3: layout_loops_corners, gammafunk_temple_overflow_elements, overflow_temple_1_default, portal_sewer_entry_c, minmay_fountain_box, amcnicky_mini_pool_small, minmay_three_crescents, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 295 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 295 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 456 | D:1 | Reached skill level 1 in Fighting 1012 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1280 | D:2 | Learned a level 2 spell: Searing Ray 1448 | D:2 | Found a radiant altar of Vehumet. 1805 | D:2 | Found a bloodstained altar of Trog. 2030 | D:2 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 2030 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 2308 | D:3 | Reached skill level 5 in Conjurations 2393 | D:3 | Found a glowing drain. 2464 | Sewer | Entered a sewer 2590 | Sewer | Noticed a big kobold 2611 | Sewer | HP: 4/33 [something (6)] 2614 | Sewer | Gained mutation: You can translocate small distances at | will. [potion of mutation] 2614 | Sewer | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 2622 | Sewer | Killed a big kobold 2623 | Sewer | Reached skill level 2 in Fighting 2623 | Sewer | Reached skill level 3 in Spellcasting 2623 | Sewer | Gained mutation: You have a pair of large horns on your | head. [demonic ancestry] 2623 | Sewer | Reached XP level 5. HP: 10/38 MP: 3/9 2902 | Sewer | Found a white marble altar of Elyvilon. 2956 | D:3 | Noticed Jessica 2959 | D:3 | Killed Jessica 3075 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3145 | D:3 | Found a white marble altar of Elyvilon. 3594 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 3594 | D:3 | Reached XP level 6. HP: 46/46 MP: 7/10 3596 | D:3 | Quit the game Vanquished Creatures A big kobold (Sewer) A bullfrog zombie (D:3) Jessica (D:3) 4 adders A river rat (Sewer) A shadow imp (D:3) 2 oozes (D:1) 3 worms 2 leopard geckos 3 orcs (D:3) 2 giant cockroaches (D:3) 5 goblins 4 hobgoblins 11 jackals 13 kobolds A quokka (D:3) 6 bats 9 rats 70 creatures vanquished. Vanquished Creatures (others) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 72 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 192 | 191 | 49.9 | 50 | 20 | 28.6 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 61 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 88 | 66 | 42.9 | 17 | 10 | 37.0 Sewer | 0 | 125 | 100.0 | 0 | 10 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 95.8 Dungeon | 85.7 | 85.7 | N/A | N/A | 67.4 | 86.0 Sewer | 14.3 | 14.3 | N/A | N/A | 32.6 | 125.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3632 | 3562 | 70 | 59 | 3045 | 4 | 908.0 | Dungeon | 3123 | 3053 | 70 | 45 | 2615 | 3 | 1041.0 | Sewer | 509 | 509 | 0 | 14 | 430 | 1 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1178 daAuts D:2: 1078 daAuts D:3: 865 daAuts Sewer: 509 daAuts