Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7172890588391949482 9 phalm the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (486 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 486, Time: 00:00:45 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 13 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Inventory: Hand Weapons f - a +0 whip (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles c - 45 sling bullets e - 3 stones j - 6 silver boomerangs Armour a - a +0 robe (worn) Jewellery l - an uncursed ring of willpower {unknown} (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of remove curse {unknown} g - a scroll of identify {unknown} h - a scroll of fog {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of might {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ####### ....... ....... ######....... #............ #.####....... # ####.#.##....... # #.....†.@.###### # #..............# ### # #..####..............+ ..# # #..........†.........# #.# # #.#####..............# #.##### #..............# #.#.... #..............####.....# #......#................# ########................# There were no monsters in sight! Message History Your mp is fully restored (3). f - a +0 whip f - a +0 whip (weapon) e - 3 stones (gained 1) Things that are here: a +0 club; a kobold corpse A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Things that are here: a +0 club; a kobold corpse Found a stone staircase leading down. 😎 MP[+2] Your mp is fully restored (3). g - a scroll labelled RAOXKAL BEKU h - a scroll labelled TARIUC VOKEGG Found a stone staircase leading down. i - a scroll labelled ZEEPTA BU YRANG You now have 13 gold pieces (gained 11). Found a stone staircase leading down. d - 2 scrolls labelled OJUCRE BIZIZU (gained 1) j - 6 silver boomerangs A frilled lizard comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 0% to evade) The magic dart hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - a white potion 😎 MP[+1] Your mp is fully restored (3). l - a bone ring A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (asleep, 0% to evade) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (0% to evade) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. Your magical contamination has completely faded away. You start resting. A hobgoblin is nearby! 😎 MP[+1] Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. 😎 HP[+6] MP[-1] You now have 20 max hp (+6). Your hp is fully restored (20). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Magic Dart || 13 Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 486 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 486 | D:1 | Quit the game Vanquished Creatures A bat (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 485 | 485 | 0 | 4 | 438 | 1 | 485.0 | Dungeon | 485 | 485 | 0 | 4 | 438 | 1 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts