Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13587510005605009979 9 phalm the Conjurer (level 2, 11/20 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (354 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 354, Time: 00:00:47 Health: 11/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 19 God: Gold: 6 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 3 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #D#...#^# #####.### #d#[#X# ###########.##### #.......##...##.# #.#####..'.>.'..# #.#...#.##...##.# #†#.#.#.#######.#g #@#.#.#.# #D# #g#. #.#.#.#.# ### #.#. #.#.#.#.# #.#. #.#.#.#.# #.#. #.#.#.#.#######.#. #.#.#...........#. ####.#.###.###....... #.................... #.##.#)##.####....... There were no monsters in sight! Message History Your mp is fully restored (3). A hobgoblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (asleep, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A hobgoblin comes into view. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. Your magical contamination has completely faded away. 😎 MP[+1] Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) The magic dart hits the hobgoblin but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. A goblin comes into view. It is wielding a +0 dagger of draining. 😎 MP[+1] The green draconian roars! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. The iron dragon roars deafeningly! There is an open door here. There is an escape hatch in the floor here. There is an open door here. You close the door. A hobgoblin opens the door. 😎 MP[+1] Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (0% to evade) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you. 😕 HP[-2] You take 2 damage, and now have 12/14 hp. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-1] You take 1 damage, and now have 11/14 hp. You closely miss the hobgoblin. The hobgoblin hits you. 😮 HP[-1] You take 1 damage, and now have 10/14 hp. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 7/14 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] 😮 MP[+1] Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. 😮 HP[+3] MP[-1] You now have 20 max hp (+6). You regained 3 hp, and now have 11/20 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 15 Armor: Robe || 3 Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Noticed a tentacled monstrosity 0 | D:1 | Noticed an iron dragon 0 | D:1 | magus.rc [v1.9.10] 1 | D:1 | Noticed a tentacled monstrosity 3 | D:1 | Noticed a large abomination 3 | D:1 | Noticed a tentacled monstrosity 5 | D:1 | Noticed a yellow draconian 6 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a black draconian 9 | D:1 | Noticed an orb of fire 11 | D:1 | Noticed a large abomination 13 | D:1 | Noticed an orb of fire 13 | D:1 | Noticed a shadow dragon 15 | D:1 | Noticed an orb of fire 15 | D:1 | Noticed a shadow dragon 15 | D:1 | Noticed a green draconian 19 | D:1 | Noticed an iron dragon 19 | D:1 | Noticed a large abomination 21 | D:1 | Noticed a shadow dragon 354 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 354 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 354 | D:1 | Quit the game Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 353 | 353 | 0 | 0 | 276 | 1 | 353.0 | Dungeon | 353 | 353 | 0 | 0 | 276 | 1 | 353.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 353 daAuts