Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 17732112125743183034 9 phalm the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (431 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 431, Time: 00:00:43 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 19 God: Gold: 17 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Skills: + Level 0.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 32 stones e - 17 arrows Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} f - a scroll of amnesia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.#..###...#####..##..# ##.##.##.##.#..#..##..# ...##...####..#.#.....# #####################.# ................# #...# ...############.###.### ...# #..##.# ...# ##.##.# ...# #@##g# ...# #..#K# .### ##.#.# ..# ...# #.# .... ### #.[# ..# ..# There were no monsters in sight! Message History You lost 1 mp, and now have 1/3 mp. You now have 17 gold pieces (gained 12). You open the door. Found a stone staircase leading down. There is an open door here. 😎 MP[+2] Your mp is fully restored (3). A kobold comes into view. You see here a scroll labelled PUDAEG DEKHLU. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold (asleep, 0% to evade) The magic dart hits the kobold but does no damage. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (0% to evade) The magic dart hits the kobold. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (moderately wounded, 0% to evade) The magic dart hits the kobold. You kill the kobold! 😎 HP[+1] MP[-1] You now have 14 max hp (+1). Your hp is fully restored (14). You lost 1 mp, and now have 0/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. d - a scroll labelled PUDAEG DEKHLU 😎 MP[+3] Your mp is fully restored (3). e - 17 arrows f - a scroll labelled ENUPONG SIAZ A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko moves out of view. A leopard gecko is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (0% to evade) The magic dart hits the leopard gecko. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, 0% to evade) The magic dart hits the leopard gecko. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, 0% to evade) The magic dart hits the leopard gecko. You kill the leopard gecko! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You see here a leopard gecko corpse. As you open the door, it creaks loudly! You open the door. A goblin is nearby! 😎 MP[+3] Your mp is fully restored (3). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wearing a +0 ring mail (wandering, hasn't noticed you, 0% to evade) The magic dart hits the goblin. The goblin shouts! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wearing a +0 ring mail (severely wounded, 0% to evade) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. 😎 HP[+6] MP[-1] You now have 20 max hp (+6). Your hp is fully restored (20). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Magic Dart || 17 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, serial_glass, glass_columns_b, glass_columns_a, hex_intersection, minmay_misc_feat_alley Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 431 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 431 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 431 | D:1 | Quit the game Vanquished Creatures A leopard gecko (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 430 | 430 | 0 | 12 | 365 | 1 | 430.0 | Dungeon | 430 | 430 | 0 | 12 | 365 | 1 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 430 daAuts