Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13207596312950189869 268 phalm the Conjurer (level 6, 37/46 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:05:59 (4243 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 4243, Time: 00:06:00 Health: 37/46 AC: 6 Str: 7 XL: 6 Next: 0% Magic: 0/10 EV: 12 Int: 21 God: Gold: 151 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . SeeInvis . t - +0 mace (protect) rCold + . . Faith + (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . x - +2 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... T - amulet of faith {!P} HPRegen 0.15/turn Q - ring of stealth MPRegen 0.12/turn (no ring) @: no status effects A: claws 1, iridescent scales 1, cold resistance 1, magic shield a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in iridescent scales. (AC +2) Your flesh is cold resistant. (rC+) When hurt, damage is shared between your health and your magic reserves. Skills: + Level 2.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations * Level 2.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 100% 1% 1 s - Searing Ray Conj 50% 2% 2 X - Iskenderun's Mystic Conj/Tloc 19% 28% 4 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 13% 3 Fulminant Prism Conj/Hex 7% 41% 4 Inventory: Hand Weapons e - a +2 vorpal hunting sling (You found it on level 1 of the Dungeon) h - a +0 dagger of draining (You found it on level 1 of the Dungeon) t - a +0 mace of protection (weapon) (You found it on level 2 of the Dungeon) Missiles b - 160 stones i - 18 poisoned darts (quivered) m - 7 boomerangs r - 17 arrows s - 26 sling bullets A - 21 bolts Armour a - a +0 robe (worn) x - a +2 hat (worn) (You found it on level 3 of the Dungeon) Jewellery Q - a ring of stealth (left claw) (You found it on level 1 of the Dungeon) T - an amulet of faith (around neck) {!P} (You found it on level 1 of the Dungeon) Wands o - a wand of iceblast (5) (You found it on level 2 of the Dungeon) Scrolls f - 5 scrolls of remove curse {unknown} g - a scroll of teleportation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of fear {unknown} l - a scroll of random uselessness {unknown} n - a scroll of noise {unknown} q - 7 scrolls of identify {unknown} v - a scroll of blinking {unknown} w - a scroll of magic mapping {unknown} y - 2 scrolls of immolation {unknown} Potions c - 2 potions of cancellation {unknown} d - a potion of heal wounds {unknown} p - a potion of degeneration {unknown} u - 3 potions of lignification {unknown} z - a potion of might {unknown} B - a potion of flight {unknown} C - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #.####......#≈≈#≈≈≈≈......###### #.......##.≈#≈≈≈≈#≈##.##### ######.....≈≈#≈≈≈≈≈≈#..###### ...........#≈≈≈≈≈≈≈≈≈..>....# .......##..##≈≈#≈#≈##..####.# ............#≈≈≈≈≈ #...# #.# ............#≈#≈≈≈##..#####.# ..............####.......##.# ####.........)†)@........##.# ...#........####...#..#..##.# >..#........#####...........# ...#....#.........##.....#### ...'....#...#.....###.#..#### ...#.......>#..........)....# ...#........#............#### ...#...........)........## ...#....#.#####....###### There were no monsters in sight! Message History Aim: a gnoll, wielding a +0 flail (heavily wounded, 18% to evade) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. (Press . to maintain the ray.) 😎 HP[+1] MP[-2] You now have 39 max hp (+1). Your hp is fully restored (39). You lost 2 mp, and now have 7/9 mp. The searing ray misses the gnoll. The searing ray hits the gnoll! 😎 MP[-1] You lost 1 mp, and now have 6/9 mp. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip! 😕 HP[-7] MP[-2] You take 7 damage, and now have 32/39 hp. You lost 2 mp, and now have 4/9 mp. The gnoll shouts! You hit the gnoll but do no damage. Your weapon exudes an aura of protection. The gnoll hits you with a +0 whip. 😕 HP[-2] MP[-1] You take 2 damage, and now have 30/39 hp. You lost 1 mp, and now have 3/9 mp. 😕 MP[+1] Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (18% to evade) The searing ray hits the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +0 whip. 😮 HP[-3] MP[-2] You take 3 damage, and now have 27/39 hp. You lost 2 mp, and now have 2/9 mp. The searing ray hits the gnoll. x2; The gnoll hits you but does no damage. 😮 HP[+1] MP[-1] You lost 1 mp, and now have 1/9 mp. The searing ray misses the gnoll. x2; The gnoll closely misses you. 😮 MP[-1] You lost 1 mp, and now have 0/9 mp. You barely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll barely misses you. 😮 HP[-2] You take 2 damage, and now have 26/39 hp. 😮 MP[+1] 😮 HP[+1] You are too injured to fight recklessly! Throw: 19 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 61% to hit) You throw a poisoned dart. The poisoned dart closely misses the gnoll. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll completely misses you. 😮 HP[+1] MP[+1] The gnoll looks more healthy. 😮 HP[+1] 😮 MP[+1] 😕 HP[+1] 😕 MP[+1] 😕 HP[+1] 😕 MP[+1] Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 18% to evade) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! (Press . to maintain the ray.) Your Translocations skill increases to level 2! 😕 MP[-2] You lost 2 mp, and now have 3/9 mp. The searing ray hits the gnoll. You kill the gnoll! 😕 MP[-1] You lost 1 mp, and now have 2/9 mp. The searing ray hits the gnoll! 😕 MP[-1] You lost 1 mp, and now have 1/9 mp. The searing ray hits the gnoll. You kill the gnoll! You finish channeling your searing ray. You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel resistant to cold. 😕 HP[+6] MP[-1] You now have 46 max hp (+7). You regained 6 hp, and now have 37/46 hp. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.5 Conjurations | 5 | 5.3 Translocations | 1 2 | 2.1 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Dagger | 6 | || 6 Mace | | 8 || 8 Fire: Hunting sling | 15 | || 15 Throw: Dart | 4 | 14 || 18 Cast: Magic Dart | 72 | 66 || 138 Searing Ray | 3 | 9 || 12 Evoke: Wand | | 2 || 2 Armor: Robe | 4 | 7 || 11 Dodge: Dodged | 30 | 10 || 40 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners, minivault_24, st_stairs_12, minmay_stone_trees_medium D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_basic, roderic_lattice_a, minivault_4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 49 | D:1 | magus.rc [v1.9.10] 344 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 344 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 347 | D:1 | Learned a level 2 spell: Searing Ray 810 | D:1 | Reached skill level 1 in Fighting 855 | D:1 | Reached XP level 3. HP: 23/26 MP: 3/6 2185 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 2185 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 2486 | D:2 | Reached skill level 5 in Conjurations 2550 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3465 | D:3 | Reached skill level 2 in Fighting 3465 | D:3 | Reached skill level 1 in Translocations 3596 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 3596 | D:3 | Reached XP level 5. HP: 34/38 MP: 1/9 4174 | D:3 | Reached skill level 3 in Spellcasting 4240 | D:3 | Reached skill level 2 in Translocations 4243 | D:3 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 4243 | D:3 | Reached XP level 6. HP: 37/46 MP: 0/10 4243 | D:3 | Quit the game Vanquished Creatures 14 gnolls (D:3) 2 adders (D:2) 2 oozes (D:1) 6 worms (D:2) 3 dart slugs 3 leopard geckos (D:1) 2 giant cockroaches 9 hobgoblins 19 jackals 2 quokkas (D:3) A ball python (D:3) 11 bats 3 frilled lizards 3 goblins 2 kobolds (D:3) 6 rats 88 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 89 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 154 | 229 | 59.8 | 58 | 30 | 34.1 +---------+---------+-------+---------+---------+------- D:1 | 56 | 5 | 8.2 | 24 | 2 | 7.7 D:2 | 76 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 22 | 224 | 91.1 | 14 | 28 | 66.7 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 127.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4254 | 4207 | 47 | 0 | 3633 | 3 | 1418.0 | Dungeon | 4254 | 4207 | 47 | 0 | 3633 | 3 | 1418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1641 daAuts D:3: 1420 daAuts D:2: 1192 daAuts