Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 16880634787085250040 146 phalm the Conjurer (level 5, 24/38 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:04:53 (3499 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 3499, Time: 00:04:54 Health: 24/38 AC: 2 Str: 8 XL: 5 Next: 7% Magic: 2/9 EV: 12 Int: 20 God: Gold: 124 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn C - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: claws 2, spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are partially covered in sharp spines. Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 5.1 Conjurations * Level 1.3 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 92% 1% 1 s - Searing Ray Conj 46% 2% 2 X - Iskenderun's Mystic Conj/Tloc 15% 36% 4 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 26% 16% 3 Fulminant Prism Conj/Hex 6% 45% 4 Inventory: Hand Weapons d - a +0 whip (You took it off a kobold on level 1 of the Dungeon) f - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) Missiles e - 3 stones h - 13 poisoned darts (quivered) i - 21 sling bullets j - 4 boomerangs Armour a - a +0 robe (worn) Jewellery C - a ring of protection from cold (left claw) (You found it on level 1 of the Dungeon) Scrolls c - 3 scrolls of identify {unknown} g - 2 scrolls of blinking {unknown} l - a scroll of teleportation {unknown} m - a scroll of amnesia {unknown} n - a scroll of enchant armour {unknown} o - a scroll of immolation {unknown} Potions b - a potion of mutation {unknown} k - a potion of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Wu Jian ..... #...# #.# #...# #.# #)..# .##.# ############...# .##.# #...))..@..#...# #.##.# #.########.#...######## ##.##.# #.#<..# #.#....)...)<# ...##.# #g#(### #.#.#.######## ...##.# #g#[# #.#........ ...##.# #.#.# ###.#.#.##### .#.##.# #.#.# #.....#.# ...##.# #.#[####.......# #..##.###.#.[.)..((..#..... There were no monsters in sight! Message History Things that are here: a +0 leather armour; a +0 flail Things that are here: a +0 leather armour; a +0 dagger; a frilled lizard corpse Things that are here: a +0 ring mail; a +0 club You see here a +0 flail. There is an open door here. Things that are here: 3 stones; a +0 robe There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. g - 2 scrolls labelled KUR YGADUATO (gained 1) You now have 124 gold pieces (gained 8). There is a stone staircase leading down here. A bat, an adder and 2 gnolls come into view. A gnoll is wielding a +2 spear of flaming. The gnoll shouts! The adder hisses angrily. The gnoll shouts! A rat comes into view. A gnoll comes into view. It is wielding a +2 spear of freezing. The bat closely misses you. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (34% to evade) The searing ray hits the bat. You kill the bat! The searing ray misses the adder. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 6/8 mp. The searing ray hits the adder! The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-3] MP[-1] You take 3 damage, and now have 30/33 hp. You lost 1 mp, and now have 5/8 mp. The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll! You feel sick. 😕 HP[-1] MP[-1] You take 1 damage, and now have 29/33 hp. You lost 1 mp, and now have 4/8 mp. The searing ray misses the gnoll. The searing ray hits the gnoll. You finish channeling your searing ray. 😕 MP[-1] You lost 1 mp, and now have 3/8 mp. You feel sick. You feel sick. 😕 HP[-1] You take 1 damage, and now have 28/33 hp. 😕 MP[+1] You feel sick. The gnoll hits you from afar with a +2 spear of flaming. The gnoll burns you. 😮 HP[-7] You take 7 damage, and now have 21/33 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] You feel sick. 😮 HP[-1] You take 1 damage, and now have 21/33 hp. 😮 MP[+1] Throw: 14 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 58% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. You feel sick. You are no longer poisoned. 😮 HP[-1] You take 1 damage, and now have 20/33 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 19% to evade) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. (Press . to maintain the ray.) Your Fighting skill increases to level 2! 😮 MP[-2] You lost 2 mp, and now have 3/8 mp. The searing ray hits the gnoll! You kill the gnoll! You have reached level 5! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. 😮 HP[+4] MP[-1] You now have 38 max hp (+5). You regained 4 hp, and now have 24/38 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 5 | 5.1 Translocations | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 11 | || 11 Unarmed | | 19 || 19 Throw: Dart | | 1 || 1 Cast: Magic Dart | 57 | 23 || 80 Searing Ray | 2 | 5 || 7 Stab: Sleeping | | 1 || 1 Armor: Robe | 12 | 2 || 14 Dodge: Dodged | 18 | 14 || 32 Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_basic, grunt_temple_overflow_open, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_u D:3: layout_basic, uniq_jessica, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 17 | D:1 | Noticed a minotaur skeleton 292 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 292 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 403 | D:1 | Learned a level 2 spell: Searing Ray 1194 | D:2 | Reached skill level 1 in Fighting 1262 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1262 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1302 | D:2 | Found a radiant altar of Vehumet. 1410 | D:2 | Found an ornate altar of the Wu Jian Council. 2027 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/7 2842 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3155 | D:3 | Reached skill level 5 in Conjurations 3382 | D:3 | Reached skill level 1 in Translocations 3498 | D:3 | Reached skill level 2 in Fighting 3499 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3499 | D:3 | Reached XP level 5. HP: 24/38 MP: 2/9 3499 | D:3 | Quit the game Vanquished Creatures An orc priest (D:3) 2 gnolls (D:3) 5 adders 2 leopard geckos (D:2) 4 orcs (D:3) 8 bats A giant cockroach (D:2) 4 goblins 4 hobgoblins 4 jackals (D:2) 6 kobolds A quokka (D:2) 4 frilled lizards A rat (D:1) 47 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 209 | 0 | 0.0 | 47 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 82 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 102 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3499 | 3400 | 99 | 3 | 3089 | 3 | 1166.3 | Dungeon | 3499 | 3400 | 99 | 3 | 3089 | 3 | 1166.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2137 daAuts D:1: 1117 daAuts D:3: 243 daAuts