Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 5459143036078819035 10 phalm the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (266 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 266, Time: 00:00:31 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 5/5 EV: 12 Int: 19 God: Gold: 6 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 72% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 36% 4% 2 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Inventory: Hand Weapons d - a +0 club (You took it off a goblin on level 1 of the Dungeon) e - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Missiles b - 26 arrows c - 19 stones (quivered) Armour a - a +0 robe (worn) f - a +0 helmet (You found it on level 1 of the Dungeon) Scrolls g - a scroll of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...### ### ## ###.....########### .................... # ####.....##....#### .# #.....##....# ..# #.######....# ...# #. #....####....b #. #.........# .. #.....@)..# #.........# ####......# #....$.# ######## You could see a bat (asleep). Message History Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, 0% to evade) The magic dart hits the rat but does no damage. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a mace. e - a mace Okay, then. You hit the rat. You kill the rat! Your magical contamination has completely faded away. e - a +0 mace (weapon) f - a helmet 😎 MP[+3] Your mp is fully restored (3). g - a scroll labelled NISORENOIC An ooze comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (asleep, 0% to evade) The magic dart hits the ooze. The ooze quivers. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (moderately wounded, 0% to evade) The magic dart hits the ooze. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (heavily wounded, 0% to evade) The magic dart hits the ooze. 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. You throw a stone. The stone hits the ooze but does no damage. You throw a stone. The stone hits the ooze. You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! 😎 HP[+7] You now have 20 max hp (+7). Your hp is fully restored (20). c - 19 stones (gained 1) A hobgoblin comes into view. It is wielding a +0 club. 😎 MP[+5] Your mp is fully restored (5). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (0% to evade) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, 0% to evade) The magic dart hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. 😎 MP[+3] Your mp is fully restored (5). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Club || 1 Throw: Stone || 2 Cast: Magic Dart || 12 Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 173 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 266 | D:1 | Quit the game Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 0 | 233 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 0 | 233 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts