Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7033513113194609324 32 phalm the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:01:54 (1356 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 1356, Time: 00:01:55 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 0/6 EV: 12 Int: 20 God: Gold: 79 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . l - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Skills: + Level 1.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 80% 2% 1 s - Searing Ray Conj 40% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Inventory: Hand Weapons c - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) e - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) l - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles d - 20 arrows f - 24 stones j - 69 bolts m - 20 sling bullets n - 7 curare-tipped darts (quivered) {=f} Armour a - a +0 robe (worn) Scrolls h - a scroll of teleportation {unknown} k - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} Potions b - a potion of berserk rage {unknown} g - a potion of might {unknown} i - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.#.. #.#.# #.#.# #.#.# ## #.#.## ...#<...#####.# #.......>.....# #.##....####..# # #....@# #....†# ...###...# .... #...(# ...P #..#.. ♣. ##...## ..... ... .. There were no monsters in sight! Message History You lost 1 mp, and now have 2/5 mp. j - 69 bolts (gained 24) m - 16 sling bullets You now have 69 gold pieces (gained 8). m - 20 sling bullets (gained 4) A goblin comes into view. It is wielding a +0 club. The goblin shouts! 😎 MP[+3] Your mp is fully restored (5). You throw a stone. The stone completely misses the goblin. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (0% to evade) The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (wandering, hasn't noticed you, 0% to evade) The magic dart hits the dart slug. 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 0% to evade) The magic dart hits the dart slug. 😎 MP[-1] You lost 1 mp, and now have 2/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, 0% to evade) The magic dart hits the dart slug. You kill the dart slug! 😎 MP[-1] You lost 1 mp, and now have 1/5 mp. You see here a +0 club. You see here a dart slug corpse. f - 24 stones (gained 1) n - 7 curare-tipped darts {=f} 😎 MP[+4] Your mp is fully restored (5). o - a scroll labelled HOQOUR BONAKKEO You see here a whip. Things that are here: 11 stones; a hand axe You now have 79 gold pieces (gained 10). You see here a dart slug corpse. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. Found 7 stones. Found a stone staircase leading down. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (0% to evade) The magic dart hits the adder. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 37% to evade) The searing ray misses the adder. (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 2/5 mp. The searing ray hits the adder. 😎 MP[-1] You lost 1 mp, and now have 1/5 mp. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. 😎 HP[+5] MP[-1] You now have 26 max hp (+5). Your hp is fully restored (26). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 2 Unarmed || 1 Short sword || 8 Throw: Stone || 2 Cast: Magic Dart || 40 Searing Ray || 1 Armor: Robe || 4 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_cross D:2: layout_loops_ring, old_standard_altar, fedhas_ov_isle_minmay, nemelex_lonely_heart_becter, uniq_robin, uniq_crazy_yiuf_cottage, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 476 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 476 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 581 | D:1 | Learned a level 2 spell: Searing Ray 918 | D:1 | Reached skill level 1 in Fighting 1356 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1356 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1356 | D:2 | Quit the game Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 47 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1355 | 1295 | 60 | 0 | 1107 | 2 | 677.5 | Dungeon | 1355 | 1295 | 60 | 0 | 1107 | 2 | 677.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1344 daAuts D:2: 10 daAuts