Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 7071353856197922453 30 phalm the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:02:18 (916 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 916, Time: 00:02:19 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 5/6 EV: 12 Int: 20 God: Gold: 11 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 1, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When seriously injured, your bleeding wounds create armour. (AC +0) Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 80% 2% 1 s - Searing Ray Conj 40% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 22% 19% 3 Fulminant Prism Conj/Hex 5% 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 52% 4 Inventory: Hand Weapons d - a +0 dagger (You found it on level 1 of the Dungeon) f - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles c - 17 bolts g - 5 stones (quivered) Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} e - a scroll of identify {unknown} Potions h - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .>............. #.#####.####.## #.#####.####... #.............. #######.####### #.# ####'### ########......# #.@....'.....(# #.######[.....# #. #......# #. #......# #. #......# #. #......# #. #....†.# #. #......# There were no monsters in sight! Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 0% to evade) The magic dart hits the goblin. 😎 MP[-1] You lost 1 mp, and now have 1/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 0% to evade) The magic dart hits the goblin. 😎 MP[-1] You lost 1 mp, and now have 0/5 mp. A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. 😎 MP[+1] Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 0% to evade) The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 0/5 mp. g - 5 stones (gained 2) Things that are here: a +0 whip; a kobold corpse 😎 MP[+5] Your mp is fully restored (5). Found a stone staircase leading down. You open the door. A giant cockroach comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 0% to evade) The magic dart hits the giant cockroach. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. A giant cockroach is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 0% to evade) The magic dart hits the giant cockroach. You kill the giant cockroach! 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. There is an open door here. A ball python comes into view. 😎 MP[+2] Your mp is fully restored (5). Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 0% to evade) The magic dart hits the ball python. The ball python hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (severely wounded, 0% to evade) The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. 😎 HP[+5] MP[-1] You now have 26 max hp (+5). Your hp is fully restored (26). You open the door. There is an open door here. A bat comes into view. 😎 MP[+3] Your mp is fully restored (6). Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 0% to evade) The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 1 Short sword || 7 Cast: Magic Dart || 45 Armor: Robe || 3 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 132 | D:1 | magus.rc [v1.9.10] 225 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 225 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 302 | D:1 | Learned a level 2 spell: Searing Ray 636 | D:1 | Reached skill level 1 in Fighting 878 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 878 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 916 | D:1 | Quit the game Vanquished Creatures 4 leopard geckos (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 8 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 915 | 0 | 0 | 778 | 1 | 915.0 | Dungeon | 915 | 915 | 0 | 0 | 778 | 1 | 915.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 915 daAuts