Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 3815631820422635553 71 phalm the Conjurer (level 4, 28/32 HPs) Began as a Demonspawn Conjurer on June 24, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:29 (2729 turns). phalm the Conjurer (Demonspawn Conjurer) Turns: 2729, Time: 00:02:30 Health: 28/32 AC: 4 Str: 7 XL: 4 Next: 5% Magic: 2/7 EV: 12 Int: 20 God: Gold: 102 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . n - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: mildly poisoned (28 -> 22) A: hooves 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in sharp spines. Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level m - Magic Dart Conj 88% 1% 1 s - Searing Ray Conj 44% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 24% 16% 3 Fulminant Prism Conj/Hex 6% 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 47% 4 Inventory: Hand Weapons g - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 24 stones d - 11 arrows e - 12 poisoned darts j - a throwing net {=f!f} m - 10 sling bullets Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) l - a +0 kite shield (You found it on level 1 of the Dungeon) n - a +0 helmet (worn) (You found it on level 2 of the Dungeon) s - a +0 buckler (You found it on level 2 of the Dungeon) Scrolls f - a scroll of immolation {unknown} i - a scroll of identify {unknown} o - a scroll of remove curse {unknown} q - a scroll of teleportation {unknown} Potions c - a potion of curing {unknown} k - 2 potions of magic {unknown} p - a potion of degeneration {unknown} r - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ..#..############################ ..#..# ..#### ### ♣♣ .♣♣♣♣♣ ..... ...♣ ♣♣♣♣...♣ ♣♣..@..♣ ♣♣.♣♣♣♣....♣ ♣.♣♣ ♣♣... ♣.♣♣ . ♣..♣♣ ♣♣♣.♣ ♣♣.♣♣♣ ♣....♣♣ ♣...♣♣..♣ There were no monsters in sight! Message History 😎 MP[-1] You lost 1 mp, and now have 0/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Found a stone staircase leading up. r - a smoky sapphire potion 😎 MP[+6] Your mp is fully restored (6). Things that are here: a +0 dagger; a goblin corpse Found a stone staircase leading down. You see here a buckler. A bat comes into view. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. The bat barely misses you. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (0% to evade) The magic dart hits the bat. The bat hits you. 😕 HP[-1] MP[-1] You take 1 damage, and now have 25/26 hp. You lost 1 mp, and now have 4/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "buckler", or ? for help]? The bat hits you. 😕 HP[-1] You take 1 damage, and now have 24/26 hp. There are no items here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 0% to evade) The magic dart hits the bat. You kill the bat! 😕 MP[-1] You lost 1 mp, and now have 3/6 mp. Unknown command. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) Your magical contamination has completely faded away. There are no items here. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) You see here a buckler. 😕 HP[+1] MP[+1] s - a buckler 😕 MP[+1] An adder comes into view. 😎 HP[+1] MP[+1] Your hp is fully restored (26). Your mp is fully restored (6). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 0% to evade) The magic dart hits the adder but does no damage. The adder hisses angrily. 😎 MP[-1] You lost 1 mp, and now have 5/6 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (37% to evade) The searing ray hits the adder! (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! 😕 HP[-2] MP[-2] You take 2 damage, and now have 24/26 hp. You lost 2 mp, and now have 3/6 mp. The searing ray hits the adder! You kill the adder! You feel sick. You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. 😕 HP[+4] MP[-1] You now have 32 max hp (+6). You regained 4 hp, and now have 28/32 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Short sword | 10 | || 10 Cast: Magic Dart | 81 | || 81 Searing Ray | 3 | || 3 Armor: Robe | 5 | || 5 Dodge: Dodged | 18 | || 18 Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: kb_forest_paths, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phalm the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.10] 367 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 367 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 370 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:1 | Reached skill level 1 in Fighting 1150 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/6 2729 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2729 | D:2 | Reached XP level 4. HP: 28/32 MP: 2/7 2729 | D:2 | Quit the game Vanquished Creatures 2 adders (D:2) A worm (D:2) 5 leopard geckos 2 ball pythons (D:1) 4 bats 4 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 5 jackals 5 kobolds A frilled lizard (D:1) 6 rats (D:1) 41 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 82 | 20 | 19.6 | 34 | 7 | 17.1 +---------+---------+-------+---------+---------+------- D:1 | 51 | 6 | 10.5 | 26 | 5 | 16.1 D:2 | 31 | 14 | 31.1 | 8 | 2 | 20.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2729 | 2705 | 24 | 6 | 2495 | 2 | 1364.5 | Dungeon | 2729 | 2705 | 24 | 6 | 2495 | 2 | 1364.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1781 daAuts D:2: 947 daAuts