Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 16708261890155023228 85 phonic the Conjurer (level 4, -1/24 HPs) Began as a Tengu Conjurer on Apr 28, 2023. Slain by an orc ... wielding a +0 short sword (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:28 (2296 turns). phonic the Conjurer (Tengu Conjurer) Turns: 2296, Time: 00:09:29 Health: -1/24 AC: 3 Str: 8 XL: 4 Next: 48% Magic: 4/9 EV: 12 Int: 20 God: Gold: 87 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . c - +0 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons c - a +0 mace of protection (weapon) Armour a - a +1 robe (worn) Jewellery d - an amulet of faith Scrolls h - a scroll of enchant armour i - a scroll of fear {unknown} Potions b - 2 potions of magic e - 3 potions of curing f - a potion of degeneration {unknown} g - 2 potions of brilliance Skills: + Level 3.1 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 5.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Summon Small Mammal Summ 8% N/A 14% 1 Call Canine Familiar Summ 2% N/A 41% 3 Summon Guardian Golem Hex/Summ 2% N/A 41% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The orc wizard shouts! The orc wizard casts a spell at you. The magic dart hits you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Out of range. Okay, then. An orc comes into view. It is wielding a +0 short sword. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The orc shouts! You hear a shout! x2 The searing ray misses the orc wizard. A kobold comes into view. It is wielding a +0 short sword. The searing ray hits the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. The searing ray hits the orc wizard. You kill the orc wizard! You finish channelling your searing ray. You hear the slow rusting of a distant drain. An orc priest comes into view. It is wielding a +0 dagger. Your Stealth skill increases to level 3! The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The orc barely misses you. The kobold barely misses you. The orc hits you with a +0 short sword. You die... ... .. .. .# .# ##o# #.. #oK##..## ... #####@##.....## .. #.........##..####.# #.....#..##....#... #........#._...##.# #.....#..##....##)# #.....#...##..##..# #.<..........##..## #####......####.<# #####..###...### You could see an orc priest, an orc and a kobold. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) A dart slug (D:2) An orc (D:3) 7 ball pythons 4 bats 3 endoplasms 2 giant cockroaches 3 goblins 6 hobgoblins 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:1) 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phonic the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 217 | D:1 | Learned a level 2 spell: Searing Ray 426 | D:1 | Found a faded altar of an unknown god. 833 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1951 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 2267 | D:3 | Found a shadowy altar of Dithmenos. 2296 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, dreamdust_ecumenical_altar_statues D:2: wander_river, layout_loops_corners D:3: layout_rooms, nicolae_dithmenos_through_a_glass_darkly, gup_sewer_entry_bubbles, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.0 Spellcasting | | 2.6 Conjurations | | 5.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 3 | || 3 Kick | 1 | || 1 Cast: Magic Dart | 47 | || 47 Searing Ray | 5 | 2 || 7 Use: Scroll | 2 | 3 || 5 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 6 | 5 || 11