Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 7835434776700261438 29 phonic the Conjurer (level 3, -8/19 HPs) Began as a Tengu Conjurer on Apr 28, 2023. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1009 turns). phonic the Conjurer (Tengu Conjurer) Turns: 1009, Time: 00:03:45 Health: -8/19 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 0/7 EV: 12 Int: 20 God: Gold: 76 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of magic mapping h - 2 scrolls of noise k - a scroll of identify {unknown} l - 2 scrolls of poison {unknown} Potions b - a potion of magic f - a potion of lignification {unknown} g - a potion of curing {unknown} i - a potion of might {unknown} j - a potion of berserk rage {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 5.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ball python. You kill the ball python! m - a green potion d - 2 scrolls labelled ZUNER ZOIJUECE (gained 1) You now have 76 gold pieces (gained 11). Terence the Incautious comes into view. He is wielding a +0 flail. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail. The searing ray misses Terence. You finish channelling your searing ray. Terence closely misses you. Terence hits you with a +0 flail! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Terence attacks as you move away! Terence hits you with a +0 flail! You die... #.........#.# *,* #.##........# *,* **,*#.#.#.#########**,* **,,*#.#.#.........^,,,* *,,**#.#.#..########**** **,** #,#.#..# *,,* *,#.#..# *****,*****,#.#..#######**** ,>,,,,,,,,,,#.#.@.......,,,* *************,#@########**,* *...* *,* ####* *,* *,* *,* *,* *,* *,* You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 5 bats An endoplasm (D:1) 2 goblins (D:1) 4 hobgoblins 3 jackals (D:1) A kobold (D:1) A quokka (D:2) 2 ball pythons (D:2) 2 frilled lizards (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | phonic the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 164 | D:1 | Learned a level 2 spell: Searing Ray 238 | D:1 | Found a faded altar of an unknown god. 757 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1001 | D:2 | Noticed Terence 1009 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, ebering_ecumenical_altar_box D:2: layout_basic, uniq_natasha, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 1 Kick || 1 Cast: Magic Dart || 48 Searing Ray || 1 Use: Scroll || 2 Armor: Robe || 4 Dodge: Dodged || 9