Dungeon Crawl Stone Soup version 0.33-a0-156-g0e69982c27 (webtiles) character file. Game seed: 14229137260794104599 4 pickten the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Sept 30, 2024. Slain by a goblin ... wielding a +2 dagger of freezing (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (64 turns). pickten the Ducker (Merfolk Gladiator) Turns: 64, Time: 00:00:08 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting + Level 4.2 Polearms + Level 2.0 Throwing + Level 4.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are frozen. You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! A goblin comes into view. It is wielding a +2 dagger of freezing. Found 17 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You reach to attack! You closely miss the goblin. You closely miss the goblin. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You closely miss the goblin. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of freezing. The goblin freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The goblin freezes you. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of freezing. * * * LOW HITPOINT WARNING * * * The goblin freezes you. You die... .... .## ## ..#.#.##..##.#. ....#............ $................ ..#........^...... ................. ........#.#$g.#..# #..#....#.#@g....# .#..#............... .........#.#...#..#. ..........>........ ....%......#....... ..#....#..#....... #.†).#...[...... #.......#..#.... ..#....####..#... You could see 2 goblins. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pickten the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 64 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, corexii_corridor_pit, serial_bayou_pond_e, kennysheep_pointless_box Action || total ---------------------------++------- Melee: Trident || 17 Stab: Sleeping || 1 Armour: Leather armour || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 39 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 39 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts