Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 7100721495335545681 170 pigah the Changeling (level 5, 0/28 HPs) Began as an Octopode Shapeshifter on Mar 21, 2025. Frozen to death by an endoplasm (3 damage) ... in a sewer. The game lasted 00:02:01 (645 turns). pigah the Changeling (Octopode Shapeshifter) Turns: 645, Time: 00:02:02 Health: 0/28 AC: 1 Str: 18 XL: 5 Next: 51% Magic: 5/5 EV: 21 Int: 12 God: Gold: 59 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . - Tentacles rCold . . . (offhand unavailable) rNeg + . . (no helmet) rPois . (no amulet) rElec . e - ring "Ziurruah" {rN+ rCorr EV+5 Str+3} rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in a sewer. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 59 gold pieces. Inventory: Jewellery e - the ring "Ziurruah" (worn) {rN+ rCorr EV+5 Str+3} (You found it on level 2 of the Dungeon) [ring of evasion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Talismans b - a beast talisman c - a flux talisman (active) Scrolls g - a scroll of identify {unknown} Potions a - a potion of lignification d - 2 potions of enlightenment {unknown} f - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 5.6 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the adder. The adder begins to glow. Your grab misses the adder. You squeeze the adder, but do no damage. The adder is lightly wounded. You constrict the river rat. You feel sick. The adder misses you. The river rat barely misses you. The endoplasm freezes you. You are frozen. The adder barely misses you. You barely miss the adder. You grab the adder. You squeeze the adder. The adder is moderately wounded. You constrict the river rat. You constrict the adder. You feel sick. The river rat completely misses you. The endoplasm misses you. The adder completely misses you. You tentacle-slap the adder. The adder glows dangerously bright. The adder is severely wounded. You constrict the river rat. You kill the river rat! You constrict the adder. You kill the adder! You feel sick. You are no longer poisoned. The endoplasm barely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm begins to glow. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm glows dangerously bright. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.###.....~≈~......## #∩# #.....~~~~......## ### .......≈≈~..##...# .....≈≈≈..###...# ....~≈≈~~~##...## .~~≈≈≈≈..#...# ≈≈≈~.....## ≈≈≈~~....# ≈≈≈≈~..p†# ≈≈≈~.~.J..# ≈≈≈~~......# ≈≈≈≈≈#.....# ≈≈≈≈≈##....# ≈≈≈≈~ #....# ≈≈≈≈ .....# ≈≈≈ .~.... You could see an endoplasm (heavy contam). Vanquished Creatures 4 adders 10 river rats A dart slug (D:3) 2 ribbon worms (D:3) 3 endoplasms A goblin (D:2) 2 hobgoblins (D:1) 4 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:2) 2 frilled lizards (Sewer) 16 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pigah the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 17/18 MP: 2/2 169 | D:2 | Identified the ring "Ziurruah" {rN+ rCorr EV+5 Str+3} 350 | D:3 | Reached skill level 4 in Shapeshifting 350 | D:3 | Reached XP level 3. HP: 23/23 MP: 3/3 383 | D:3 | Found a glowing drain. 388 | Sewer | Entered a sewer 422 | Sewer | Reached XP level 4. HP: 18/28 MP: 4/4 512 | Sewer | Reached skill level 5 in Shapeshifting 526 | Sewer | Reached XP level 5. HP: 17/33 MP: 5/5 645 | Sewer | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, minmay_vboxes D:2: layout_basic, basic_ecumenical_altar, minmay_diced_spiral, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, lightli_sewer_entry_pipes, minmay_misc_feat_pillars, minmay_divided_ellipse Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.6 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 46 | 57 || 103 Tentacles | 6 | 14 || 20 Constrict | 7 | 20 || 27 Stab: Sleeping | 4 | || 4 Armour: Skin | 11 | 18 || 29 Dodge: Dodged | 26 | 39 || 65 Form: Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 638 | 635 | 3 | 0 | 290 | 4 | 159.5 | Dungeon | 385 | 382 | 3 | 0 | 187 | 3 | 128.3 | Sewer | 253 | 253 | 0 | 0 | 103 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 253 daAuts D:3: 180 daAuts D:1: 137 daAuts D:2: 67 daAuts