Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 11891293620759835577 62 pkoi the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Feb 23, 2022. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (2184 turns). pkoi the Conjurer (Draconian Conjurer) Turns: 2184, Time: 00:01:58 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 85% Magic: 3/6 EV: 12 Int: 20 God: Gold: 129 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis . e - +1 spear (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -8) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons e - a +1 spear of flaming (weapon) j - a +6 club Missiles a - 6 curare-tipped darts Jewellery c - a ring of see invisible Scrolls b - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions d - 2 potions of might {unknown} f - a potion of heal wounds {unknown} i - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Sting Tmut/Pois 8% 1d3 16% 1 Dazzling Flash Conj/Hex 26% N/A 16% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Call Imp Summ 2% N/A 24% 2 Wereblood Tmut 2% N/A 24% 2 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Storm Form Tmut/Air 1% N/A 100% 7 Necromutation Tmut/Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hit the water moccasin. You burn the water moccasin. You tail-slap the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. You burn the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ## .# .# ###.# #...# #.).# #####...###### #............. ####@###..####.# #<>.#S##..####.### #..###.#.......... #.## ##...####.### .... #.....# #.#.# #..#.#.# #.#.##.#.#.#>## # #.##.#......# #... #.........# You could see a water moccasin. Vanquished Creatures Jessica (D:2) An adder (D:3) 3 bats 3 endoplasms A giant cockroach (D:1) 3 hobgoblins A quokka (D:1) 3 ball pythons A frilled lizard (D:3) 2 goblins (D:1) 3 kobolds 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pkoi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 68 | D:1 | Got the Collected Works on Shifting Dark Magic 195 | D:1 | Found a faded altar of an unknown god. 374 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1322 | D:2 | Noticed Jessica 1325 | D:2 | Killed Jessica 1326 | D:2 | Reached skill level 5 in Conjurations 1326 | D:2 | Reached XP level 3. HP: 14/26 MP: 2/6 2171 | D:3 | Noticed a water moccasin 2184 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_ring, roderic_serpentine_path, uniq_jessica D:3: layout_loops_ring, gup_sewer_entry_bowl, serial_bayou_pond_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 7 Tailslap || 3 Spear || 4 Cast: Magic Dart || 55 Armor: Skin || 4 Dodge: Dodged || 7