Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14155460456054483400 22157 pkoi the Destroyer (level 12, -5/82 HPs) Began as an Octopode Conjurer on Apr 21, 2022. Was a Priest of Sif Muna. Slain by an elephant (11 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:36:32 (25671 turns). pkoi the Destroyer (Octopode Conjurer) Turns: 25671, Time: 00:36:34 Health: -5/82 AC: -3 Str: 7 XL: 12 Next: 97% Magic: 0/30 EV: 16 Int: 33 God: Sif Muna [***...] Gold: 957 SH: 0 Dex: 11 Spells: 4/23 levels left rFire . . . SeeInvis + h - +3 short sword "Usupriba" {drain, *Corrode +Blink Fly Str-2} rCold + . . Faith . (no shield) rNeg + . . Spirit + (helmet restricted) rPois + Reflect . G - amulet of Mukeamae {Spirit rCorr} rElec + Harm . b - ring "Juirchia" {rElec rN+ Str+3 SInv} rCorr + Rampage . l - +4 ring of slaying Will +.... k - ring of Waoci {Will+ Int+2} Stlth +++++..... m - ring of magical power HPRegen 0.23/turn o - ring of flight MPRegen 0.22/turn u - ring of poison resistance F - ring of protection from cold z - +6 ring of intelligence @: corroded, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Evoke Blink, Channel Magic, Forget Spell You were on level 5 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 957 gold pieces. Inventory: Hand Weapons d - a +2 vampiric hand axe e - a +0 rapier g - a +2 spear of draining h - the +3 short sword "Usupriba" (weapon) {drain, *Corrode +Blink Fly Str-2} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). Fly: It grants you flight. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Missiles c - 26 poisoned darts A - a throwing net L - 4 curare-tipped darts Jewellery b - the ring "Juirchia" (left tentacle) {rElec rN+ Str+3 SInv} (You acquired it on level 1 of the Dungeon) [ring of see invisible] Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. k - the ring of Waoci (on tentacle) {Will+ Int+2} (You found it on level 4 of the Dungeon) [ring of willpower] Int: It affects your intelligence (+2). Will: It increases your willpower. l - a +4 ring of slaying (right tentacle) m - a ring of magical power (on tentacle) o - a ring of flight (on tentacle) u - a ring of poison resistance (on tentacle) z - a +6 ring of intelligence (on tentacle) F - a ring of protection from cold (on tentacle) G - the amulet of Mukeamae (around mantle) {Spirit rCorr} (You found it on level 9 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. I - a ring of ice K - a ring of resist corrosion Wands p - a wand of digging (4) y - a wand of flame (54) E - a wand of paralysis (7) M - a wand of iceblast (6) Scrolls j - 2 scrolls of holy word n - 2 scrolls of identify B - 9 scrolls of teleportation C - a scroll of enchant weapon J - 2 scrolls of enchant armour Potions a - 5 potions of heal wounds f - 3 potions of brilliance i - 3 potions of curing q - a potion of cancellation s - a potion of might t - 3 potions of ambrosia x - 4 potions of haste D - a potion of resistance H - a potion of berserk rage Skills: + Level 7.9 Fighting + Level 8.3 Dodging - Level 9.1 Stealth + Level 6.4 Spellcasting * Level 11.3 Conjurations + Level 8.3 Hexes + Level 8.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 66% 2d14 1% 4 d - Fulminant Prism Conj/Hex 33% 3d16 1% 4 e - Apportation Tloc 100% N/A 1% 1 f - Blink Tloc 100% N/A 1% 2 g - Iskenderun's Battles Conj 71% 2d12 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Slow Hex 100% N/A 1% 1 Static Discharge Conj/Air 48% N/A 1% 2 Confusing Touch Hex 60% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Lesser Beckoning Tloc 61% N/A 1% 3 Animate Skeleton Necr 20% N/A 4% 1 Freeze Ice 40% 1d6 4% 1 Summon Small Mammal Summ 40% N/A 4% 1 Hailstorm Conj/Ice 48% 3d11 4% 4 Sticky Flame Conj/Fire 48% 2d7 4% 4 Corpse Rot Necr/Air 20% N/A 6% 2 Frozen Ramparts Ice 20% 1d4 12% 3 Vampiric Draining Necr 10% 2d6 12% 3 Dispel Undead Necr 10% 3d9 38% 4 Manifold Assault Tloc 61% N/A 3% 5 Lightning Bolt Conj/Air 24% 1d39 11% 5 Spellforged Servitor Conj/Summ 24% N/A 98% 7 Death Channel Necr 5% N/A 99% 6 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (5/6) D:8 Shoals (0/4) Lair:4 Spider (0/4) Lair:2 Slime: Lair:5-6 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:2 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Lair:4 1 exclusion Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are shoved backwards! Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the elephant! The elephant is lightly wounded. The elephant is knocked back by the mystic blast. The mystic blast hits the elephant!! The elephant is heavily wounded. The mystic blast hits the fungus! The fungus is lightly damaged. The mystic blast hits the elephant! The elephant is lightly wounded. The mystic blast hits the elephant. The elephant is severely wounded. The elephant is knocked back by the mystic blast. A nearby fungus withers and dies. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! Unknown command. The elephant tramples you!! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant tramples you! * * * LOW HITPOINT WARNING * * * You are shoved backwards! A bullfrog comes into view. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant misses you. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The bullfrog looks frightened! The elephant looks frightened! x2; The elephant easily resists. The elephant looks frightened! The dream sheep looks frightened! The dream sheep panics and turns to flee. The elephant tramples you! You die... ### ##### #.### ## . #....##...##.# ## #.....