Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 4259104322679077534 105 pkoi the Conjurer (level 4, -7/33 HPs) Began as a Demigod Conjurer on May 8, 2022. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon on May 9, 2022. The game lasted 00:03:22 (3360 turns). pkoi the Conjurer (Demigod Conjurer) Turns: 3360, Time: 00:03:23 Health: -7/33 AC: 3 Str: 8 XL: 4 Next: 29% Magic: 1/3 EV: 12 Int: 28 God: Gold: 87 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . i - +11 trident of Laratso {antimagic, Int+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-7 -> -38) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons d - a +1 whip of electrocution i - the +11 trident of Laratso (weapon) {antimagic, Int+4} (You found it on level 2 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery l - an amulet of reflection Wands k - a wand of flame (11) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of heal wounds {unknown} g - 2 potions of curing {unknown} Skills: + Level 0.5 Polearms - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting * Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the water moccasin. The water moccasin is lightly wounded. The magic dart hits the water moccasin. The water moccasin is moderately wounded. The magic dart hits the water moccasin. The water moccasin is moderately wounded. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin closely misses you. You completely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You puncture the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. You hit the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is almost dead. You die... ..########## ...>...S@.<# ..########## You could see a water moccasin. Vanquished Creatures 4 adders 2 worms 3 orcs 12 bats 6 endoplasms 4 giant cockroaches 2 goblins 7 hobgoblins 3 quokkas 6 ball pythons 6 frilled lizards A kobold (D:2) 3 rats 59 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pkoi the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 192 | D:1 | Reached skill level 4 in Conjurations 396 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/7 1320 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1348 | D:2 | Learned a level 2 spell: Searing Ray 2046 | D:2 | Reached skill level 5 in Conjurations 2416 | D:2 | Identified the +11 trident of Laratso {antimagic, Int+4} 2795 | D:3 | Reached XP level 4. HP: 33/33 MP: 3/9 3350 | D:4 | Noticed a water moccasin 3359 | D:4 | HP: 1/33 [water moccasin (4)] 3360 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, nicolae_ecumenical_snake_handling, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_corner_2, infiniplex_forest_pool, infiniplex_forest_clump_small, infiniplex_forest_clump_cross, infiniplex_forest_diagonal, infiniplex_forest_straight_1, infiniplex_forest_end_2, infiniplex_forest_end_2, minmay_misc_feat_five D:2: minmay_chambers_of_ones, layout_basic D:3: layout_basic, amcnicky_mini_rare_corridor_liquid D:4: layout_basic, serial_shops, nicolae_inconvenience_store Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.4 Polearms | | 0.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 10 | 26 || 36 Cast: Magic Dart | 84 | 3 || 87 Stab: Sleeping | 1 | 3 || 4 Armor: Robe | 3 | 4 || 7 Dodge: Dodged | 6 | 11 || 17