Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11888660176884147382 23 pkoi the Conjurer (level 2, -1/20 HPs) Began as a Demigod Conjurer on May 21, 2022. Slain by a gnoll ... wielding a +1 antimagic spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1678 turns). pkoi the Conjurer (Demigod Conjurer) Turns: 1678, Time: 00:00:55 Health: -1/20 AC: 2 Str: 8 XL: 2 Next: 57% Magic: 0/7 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 whip Armour a - a +0 robe (worn) Potions d - 2 potions of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 4.4 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Confusing Touch Hex 1% N/A 43% 3 Vampiric Draining Necr 1% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll hits you from afar with a +1 antimagic spear. * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You climb upwards. There is a stone staircase leading down here. Memorise Searing Ray, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. Unknown command. You climb downwards. The gnoll shouts! The gnoll barely misses you. The gnoll hits you with a +1 antimagic spear! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 antimagic spear (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 antimagic spear. * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Without enough magic to sustain it, your searing ray dissipates. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +1 antimagic spear! You die... ##########.# # #..........# #### #.########## #... #.# #.## #.# #.## #.# #.## #.# #.## ###.############## #.# #...##.@.........# #.# #.####g#########.# #.# #.# #.# #.# #.# #.####)## #.####.# #....