Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11499311245611885474 30 pkoi the Conjurer (level 3, -1/18 (21) HPs) Began as an Octopode Conjurer on Nov 14, 2023. Slain by Terence ... wielding a +3 mace of draining (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1170 turns). pkoi the Conjurer (Octopode Conjurer) Turns: 1170, Time: 00:01:14 HP: -1/18 (21) AC: 1 Str: 12 XL: 3 Next: 18% MP: 0/6 EV: 13 Int: 22 God: Gold: 50 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Jewellery f - a +6 ring of strength (left tentacle) Potions a - a potion of magic c - a potion of heal wounds {unknown} d - 3 potions of curing {unknown} e - a potion of lignification {unknown} g - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is severely wounded. Terence misses you. Terence attacks as you move away! Terence misses you. You closely miss Terence. You grab Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +3 mace of draining. You feel drained. You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence closely misses you. Unknown command. You tentacle-slap Terence but do no damage. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +3 mace of draining. You feel drained. Unknown command. You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence barely misses you. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 mace of draining and wearing a +0 chain mail (severely wounded, constricted by you, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +3 mace of draining! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. It was a potion of cancellation. You feel magically purged. You constrict Terence, but do no damage. Terence hits you with a +3 mace of draining. You die... ## #... .#. .. #...######... .. ###............ .# . ..........)...# .. .. ..............# .###.#.. ..........r..r. .......# #......rr..# <.Bg...# #...#@# ####.### #...#@# # #...#.# #.#...#.# #.......# ####.#### #†####### ##........ ######## #......... #......# #.#######. You could see Terence and 2 rats. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) A quokka (D:1) 3 bats 4 frilled lizards (D:1) 2 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pkoi the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 996 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1088 | D:2 | Reached skill level 5 in Conjurations 1157 | D:2 | Noticed Terence 1170 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, minivault_24, serial_bayou_lagoon_b D:2: layout_loops_cross, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 40 Use: Potion || 1 Dodge: Dodged || 5