Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11200929947430442709 77441 pkoi the Brawler (level 15, 0/130 HPs) Began as a Black Draconian Gladiator on Mar 4, 2025. Was the Champion of Elyvilon. Slain by a harpy (5 damage) ... on level 1 of the Shoals. The game lasted 00:44:53 (25691 turns). pkoi the Brawler (Black Draconian Gladiator) Turns: 25691, Time: 00:44:54 Health: 0/130 AC: 17 Str: 18 XL: 15 Next: 15% Magic: 19/25 EV: 17 Int: 9 God: Elyvilon [******] Gold: 1624 SH: 9 Dex: 19 Spells: 14/14 levels left rFire . . . - Unarmed rCold + + . s - +2 buckler {reflect} rNeg . . . (body armour unavailable) rPois . e - +2 hat rElec + N - +1 cloak {Will+} rCorr . (no gloves) SInv . (no boots) Will +++++ B - necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} Stlth ++ u - ring of Marphunna {AC+4 Dex+4} HPRegen 0.41/turn q - ring "Qodiykk" {rC++ Will+} MPRegen 0.19/turn %: random rage (50%), reflection @: flying, studying Unarmed Combat A: galvanic breath, AC +9, unfitting armour, big wings, electricity resistance, cold-blooded a: Galvanic Breath, Renounce Religion, Purification, Heal Other, Heal Self, Divine Vigour You were on level 1 of the Shoals. You worshipped Elyvilon. Elyvilon was exalted by your worship. You visited 4 branches of the dungeon, and saw 21 of its levels. You also visited: Sewer, Ossuary and Gauntlet. You collected 1624 gold pieces. Inventory: Missiles b - 4 throwing nets (quivered) c - 13 javelins n - 11 curare-tipped darts Armour e - a +2 hat (worn) s - a +2 buckler of reflection (worn) N - a +1 cloak of willpower (worn) Jewellery h - a ring of see invisible q - the ring "Qodiykk" (right hand) {rC++ Will+} (You found it in a Gauntlet) [ring of willpower] rC++: It greatly protects you from cold. Will+: It increases your willpower. r - a +5 ring of evasion u - the ring of Marphunna (left hand) {AC+4 Dex+4} (You found it on level 4 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). v - a ring of protection from cold B - the necklace of Bloodlust (around neck) {Fury *Rage Will++ Int-3 Slay+6} (You found it on level 7 of the Dungeon) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). Wands a - a wand of digging (8) d - a wand of polymorph (5) m - a wand of mindburst (4) p - a wand of iceblast (28) w - a wand of charming (12) I - a wand of light (13) J - a wand of flame (27) Scrolls i - 8 scrolls of identify k - 4 scrolls of enchant armour l - 12 scrolls of teleportation y - 4 scrolls of fog F - a scroll of brand weapon H - a scroll of blinking M - 2 scrolls of fear O - 3 scrolls of revelation Potions f - 11 potions of heal wounds g - 4 potions of enlightenment o - 5 potions of haste t - 6 potions of brilliance x - a potion of magic z - 4 potions of curing C - 2 potions of cancellation D - 4 potions of ambrosia E - 3 potions of might K - 3 potions of invisibility Miscellaneous j - a phial of floods A - a box of beasts G - a lightning rod (4/4) L - a phantom mirror Skills: + Level 11.3 Fighting - Level 1.7 Throwing + Level 9.8 Dodging - Level 2.4 Stealth - Level 12.0 Shields + Level 17.4 Unarmed Combat + Level 13.4 Invocations You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 43% 1 Magic Dart Conj 0% 1d3 43% 1 Sandblast Erth 0% 2d4 43% 1 Blink Tloc 0% N/A 56% 2 Call Imp Summ 0% N/A 56% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 56% 2 Mercury Vapours Alch/Air 0% N/A 56% 2 Frozen Ramparts Ice 0% 1d1 80% 3 Fugue of the Fallen Necr 0% N/A 80% 3 Hailstorm Conj/Ice 0% 3d5 80% 3 Ozocubu's Armour Ice 0% N/A 80% 3 Passwall Erth 0% N/A 80% 3 Stone Arrow Conj/Erth 0% 3d7 80% 3 Swiftness Air 0% N/A 80% 3 Anguish Hex/Necr 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Polar Vortex Ice 0% N/A 100% 9 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (1/1) D:6 Lair (5/5) D:9 Shoals (1/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:11 Vaults (0/5) D:13 Sewer (visited) Ossuary (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:4 ? D:5 * D:7 : D:13 [ Annotations: Lair:1 3 runed translucent doors, hawla's ghost, journeyman DEFE Lair:2 1 runed translucent door, SSird's ghost, journeyman DjFE Lair:5 1 runed translucent door Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +9) You cannot fit into any form of body armour. Your large and strong wings let you fly. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The harpy is knocked back by the gust of wind. You feel better. You recover from your berserk rage. The harpy claws you but does no damage. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy completely misses you. The harpy claws you but does no damage. You block the harpy's attack. x2 The merfolk siren hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The wind drake flaps its wings at you. The air twists around and strikes you. * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Unknown command. Press: ? - help, Dir - move target, f - merfolk siren Heal: a merfolk siren, wielding a +0 trident (chance to pacify: 65%) The light of Elyvilon fails to reach the merfolk siren. The harpy misses you. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy claws you but does no damage. x2; The harpy misses you. The harpy claws you but does no damage. The harpy closely misses you. x2 The harpy barely misses you. The harpy misses you. Unknown command. Unknown command. Press: ? - help, Dir - move target, f - merfolk impaler, p - merfolk siren Heal: a merfolk impaler, wielding a +3 trident of venom and wearing a +0 leather armour (chance to pacify: 38%) The light of Elyvilon fails to reach the merfolk impaler. You block the harpy's attack. x2; The harpy completely misses you. The harpy closely misses you. The harpy claws you! Elyvilon protects you from harm! The harpy completely misses you. The wind drake misses you. Unknown command. Unknown command. Press: ? - help, Dir - move target, f/p - merfolk impaler Heal: a merfolk impaler, wielding a +3 trident of venom and wearing a +0 leather armour (chance to pacify: 38%) The merfolk impaler turns neutral. The merfolk impaler goes up the stairs. The harpy closely misses you. You block the harpy's attack. The harpy closely misses you. The harpy claws you. You die... ≈≈~~~~~~# .... ≈≈≈~~~~~#...(..... ≈≈≈≈~~~~~~........ ≈≈≈≈≈~~~#~........ ≈≈≈≈≈~~~#~~....(.. ≈≈≈≈≈~~~~#~....... ≈≈≈≈≈~~~~#........ ≈≈≈≈~~~~HH.$...... ≈≈≈≈~~).