Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 157120176858611160 80 platinum the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on May 6, 2023. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (2346 turns). platinum the Conjurer (Deep Elf Conjurer) Turns: 2346, Time: 00:03:14 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 18% Magic: 12/12 EV: 12 Int: 25 God: Gold: 160 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . m - staff of poison {!a} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... l - amulet of magic regeneration Stlth ++ Z - ring of wizardry HPRegen 0.24/turn W - ring of willpower MPRegen 0.53/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.9 Conjurations + Level 0.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Fulminant Prism Conj/Hex 9% 3d6 11% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 3% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 11% 4 Inventory: Armour a - a +0 robe (worn) Magical Staves m - a staff of poison (weapon) {!a} Jewellery l - an amulet of magic regeneration (around neck) W - a ring of willpower (right hand) Z - a ring of wizardry (left hand) Wands n - a wand of polymorph (3) o - a wand of paralysis (8) Scrolls e - a scroll of acquirement {unknown} f - 4 scrolls of immolation {unknown} g - 2 scrolls of vulnerability {unknown} h - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of attraction {unknown} d - 2 potions of haste {unknown} j - a potion of degeneration {unknown} k - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Shops: D:1 = Annotations: D:3 Grinder #...............##### ##...............'...# .................###.# .................#...# .................#.###### .................#.#....# #####............#.#.##.# #............#.#.##.# #####.......####@#.#.##.##### ...............5>#.#<##.....# #.#...###.....####.########.# #.#.#.# #.##### #..........# #<#.#.###.# ############ ###.#.##..######### ....#.##..........# ......##..........# ......#.[.........# You could see Grinder. Message History An orc opens the large door. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a +0 ring mail; a +0 hand axe There is a stone staircase leading down here. You climb downwards. Grinder shouts! The goblin shouts! Found a dented cameo amulet. Found an escape hatch in the floor. There is a stone staircase leading up here. Grinder hits you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You resist with almost no effort. Grinder hits you. You writhe in agony. Grinder hits you. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You can move again. Grinder attacks as you move away! Grinder hits you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 9 || 101 Searing Ray | 1 | 1 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 3 | || 3 Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_basic, serial_shops, shop D:2: layout_loops_cross, hellmonk_ecumenical_altar_run_dry, basic_altar, kennysheep_generic_room_2 D:3: layout_basic, kennysheep_crisscross, kennysheep_cross_room, dk_noncrumbling_2 D:4: layout_basic, nicolae_nh_oracle_at_delphi, uniq_blork_the_orc, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | platinum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 288 | D:1 | Found Qehuo's Jewellery Emporium. 307 | D:1 | Learned a level 2 spell: Searing Ray 310 | D:1 | Reached skill level 5 in Conjurations 917 | D:2 | Reached XP level 3. HP: 13/19 MP: 5/9 947 | D:2 | Found a glowing golden altar of the Shining One. 1188 | D:2 | Found a faded altar of an unknown god. 2206 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2211 | D:3 | Learned a level 4 spell: Fulminant Prism 2231 | D:3 | Reached skill level 4 in Spellcasting 2309 | D:4 | Noticed a scorpion 2338 | D:4 | Noticed Grinder 2341 | D:3 | Paralysed by Grinder for 5 turns 2346 | D:3 | Slain by Grinder Vanquished Creatures 2 adders 3 worms 2 dart slugs 9 bats 6 endoplasms 2 giant cockroaches 2 goblins 6 hobgoblins A quokka (D:1) 4 ball pythons 4 frilled lizards 3 kobolds (D:2) 5 rats 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2344 | 2250 | 94 | 0 | 1984 | 4 | 586.0 | Dungeon | 2344 | 2250 | 94 | 0 | 1984 | 4 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 922 daAuts D:1: 818 daAuts D:3: 583 daAuts D:4: 19 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 109 | 6 | 5.2 | 48 | 1 | 2.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 41 | 6 | 12.8 | 15 | 1 | 6.2 D:3 | 34 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------