Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 4307051505219727841 67 play4fun the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Apr 21, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:44 (169 turns). play4fun the Magician (Djinni Fire Elementalist) Turns: 169, Time: 00:01:45 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 38% Gold: 62 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + + b - +5 short sword "Vucwuthi" {flame, rF++ MP+8} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - the +5 short sword "Vucwuthi" (weapon) {flame, rF++ MP+8} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. MP+8: It affects your magic capacity (+8). Armour a - a +0 robe (worn) Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. The orc hits you with a +0 dagger. Ijyb screams, "Time for continue experiment!" There is a stone staircase leading up here. You hit the ball python. You burn the ball python. The ball python explodes! The fiery explosion engulfs you. You resist. * * * LOW HITPOINT WARNING * * * The fiery explosion engulfs the orc!! You kill the orc! You hear a shout! x3 Ijyb screams, "Time for continue experiment!" Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of iceblast (ally target, chance to affect: 81%) Ijyb is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The foxfire hits something. The foxfire hits Ijyb. Flame seeps out of Ijyb. Ijyb is lightly wounded. Something hits you but does no damage. Ijyb is engulfed in blazing flames. Flame seeps out of Ijyb. Unknown command. You aren't carrying any potions. You hit Ijyb. Flame seeps out of Ijyb. You burn Ijyb. Flame seeps out of Ijyb. Ijyb is severely wounded. Something hits you. You die... #. .... .#.### ... ####......###..# . .....##.....#..# .. .........^.....##... .o.........†....?†.. ............h....... .o.......g..○†...... ..........@g§....... .......<.o§§h.†..### .?o..†....§§§....# .............#...?. .....##....$.#...... ##### ###.#..#...... #.#......... #....#. ... ... # You could see Ijyb (inner flame), a hound, an orc, a jackal and a hobgoblin. Vanquished Creatures A bombardier beetle (D:4) An adder (D:3) 7 orcs An endoplasm (D:2) A hobgoblin (D:4) 3 jackals (D:4) A quokka (D:2) 2 ball pythons (D:4) A bat (D:1) A frilled lizard (D:3) A giant cockroach (D:4) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | play4fun the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | play4fun set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D:2 | Identified the +5 short sword "Vucwuthi" {flame, rF++ MP+8} 26 | D:4 | Noticed an orc wizard 26 | D:4 | Noticed a bombardier beetle 32 | D:3 | Reached XP level 2. HP: 20/21 MP: 0/0 59 | D:3 | Reached XP level 3. HP: 7/25 MP: 0/0 59 | D:3 | Learned a level 1 spell: Summon Small Mammal 158 | D:4 | Noticed Ijyb 165 | D:4 | Reached XP level 4. HP: 14/31 MP: 0/0 169 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms D:2: layout_loops_ring, basic_ecumenical_altar D:3: minmay_spotlight, layout_rooms D:4: layout_rooms, gup_sewer_entry_spiral, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 3 | 2 || 5 Cast: Foxfire | 23 | 1 || 24 Scorch | 2 | || 2 Inner Flame | 1 | 1 || 2 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 0 | 4 | 42.2 | Dungeon | 169 | 169 | 0 | 0 | 0 | 4 | 42.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 59 daAuts D:3: 58 daAuts D:4: 26 daAuts D:1: 24 daAuts