Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 18344254865420478141 23 play4fun the Magician (level 3, 2/26 HPs) Began as a Djinni Fire Elementalist on Apr 21, 2025. Quit the game on level 7 of the Dungeon. The game lasted 00:01:21 (261 turns). play4fun the Magician (Djinni Fire Elementalist) Turns: 261, Time: 00:01:21 Health: 2/26 AC: 2 Str: 7 XL: 3 Next: 12% Gold: 39 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of blinking {unknown} Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'f'. Things that are here: a +0 dagger; an orc corpse You see here a +0 flail. An orc comes into view. It is wielding a +0 club. Found 10 gold pieces. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 war axe. An orc comes into view. It is wielding a +0 dagger. You hear a bark! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit) The kinetic grapnel hits the orc. The orc is heavily wounded. The orc shouts! x2 * * * LOW HITPOINT WARNING * * * An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! You hear a bark! A hound comes into view. The grapnel comes loose from the orc. The hound attacks as it pursues you! The hound bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * The hound barely misses you. The hound bites you but does no damage. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ########.### ##.#........)<# #.#........###)##. ......oo.............. #+#.#..#.......####### #..#.#o....... #....#.######### #.h###.h.......# #.. #..@......# #.# #..$......# #. ............# ............### #####.......# #......... ...####.... ###. .... You could see a hound and an orc. Vanquished Creatures An adder (D:6) 4 orcs An endoplasm (D:1) A hobgoblin (D:4) A goblin (D:1) 4 kobolds 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | play4fun the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | play4fun set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:2 | You are sucked into a shaft and drop 2 floors! 177 | D:4 | Reached XP level 2. HP: 5/21 MP: 0/0 226 | D:5 | Entered Level 5 of the Dungeon 226 | D:5 | Noticed Blorkula the Orcula 237 | D:6 | Noticed an orc warrior 239 | D:6 | Noticed an orc warrior 244 | D:7 | Reached XP level 3. HP: 3/25 MP: 0/0 244 | D:7 | Learned a level 1 spell: Kinetic Grapnel 261 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, feat_on_display, chequers_arboretum, uniq_jessica D:3: layout_loops_ring, kennysheep_path_1, chequers_mini_garden D:4: layout_gridville, serial_shops, shop D:5: layout_basic, small_statue_alley_b, eino_tiny_chamber, serial_bayou_pond_c, uniq_blorkula_the_orcula D:6: layout_basic, mainiacjoe_overflow_alcove_4, grunt_temple_overflow_diamond D:7: layout_basic, minmay_temple_entry_overgrown, serial_shops, shop, uniq_menkaure Skill XL: | | ---------------+-+----- Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Forgecraft | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 14 Scorch || 5 Kinetic Grapnel || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 260 | 260 | 0 | 0 | 0 | 7 | 37.1 | Dungeon | 260 | 260 | 0 | 0 | 0 | 7 | 37.1 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts D:4: 90 daAuts D:7: 20 daAuts D:3: 13 daAuts D:5: 6 daAuts D:6: 5 daAuts D:2: 0 daAuts