Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 11803458376474960032 380 play4fun the Magician (level 7, -3/47 HPs) Began as a Djinni Fire Elementalist on Apr 21, 2025. Shot with an arrow by a centaur (7 damage) ... on level 6 of the Dungeon. The game lasted 00:05:11 (895 turns). play4fun the Magician (Djinni Fire Elementalist) Turns: 895, Time: 00:05:12 Health: -3/47 AC: 2 Str: 7 XL: 7 Next: 5% Gold: 93 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . k - +0 dagger (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will ..... f - ring of see invisible Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 93 gold pieces. Inventory: Hand Weapons k - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of see invisible (worn) Wands g - a wand of warping (2) Scrolls b - 2 scrolls of teleportation d - 2 scrolls of fear e - 2 scrolls of identify h - a scroll of blinking j - a scroll of butterflies Potions c - a potion of cancellation {unknown} i - a potion of heal wounds l - 3 potions of magic {unknown} m - a potion of mutation {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 50% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 50% 2d14 3% 3 d - Inner Flame Hex/Fire 25% N/A 3% 3 e - Flame Wave Conj/Fire 25% 2d8 12% 4 f - Magic Dart Conj 100% 1d8 1% 1 g - Grave Claw Necr 50% 2d10 1% 2 h - Summon Ice Beast Ice/Summ 25% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club (chance to affect: 79%) The ogre is filled with an inner flame. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. Flame seeps out of the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! The ogre explodes! The fiery explosion engulfs you! You resist. You hear a shout! A centaur comes into view. You have reached level 7! The power to cast Summon Ice Beast wells up from within. Spell assigned to 'h'. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a centaur (chance to affect: 80%) The centaur is filled with an inner flame. * * * LOW HITPOINT WARNING * * * The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Found a scroll of identify. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. Aiming: Warp Space Press: ? - help, Shift-Dir - straight line Space twists violently! The rupture engulfs the centaur! The centaur blinks! You hear an angry hiss. Unknown command. The centaur shoots an arrow. The arrow hits you! You die... # #. #####.########### c.........§...... ####.#@######### #?# #.# #.# #.# #.# #.# #.# You could see a centaur (inner flame). Vanquished Creatures An ogre (D:6) A kobold brigand (Sewer) An iguana (D:5) A sleepcap (D:5) A crocodile skeleton (Sewer) A kobold zombie (Sewer) A scorpion zombie (D:3) 2 gnolls (D:2) An adder (D:2) 4 shadow imps A white imp (D:4) 4 ufetubi A ribbon worm (D:3) An adder skeleton (D:3) 3 endoplasms 3 giant cockroaches 3 hobgoblins 6 ball pythons A bat (Sewer) 2 bat zombies (Sewer) A giant cockroach zombie (Sewer) 5 goblins A jackal skeleton (D:3) 8 kobolds 2 rats (D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | play4fun the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | play4fun set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 204 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 242 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/0 242 | D:2 | Learned a level 1 spell: Magic Dart 342 | D:3 | Found Qumegi's Armour Shoppe. 416 | D:3 | Reached XP level 4. HP: 23/31 MP: 0/0 559 | D:4 | Found a glowing drain. 564 | Sewer | Entered a sewer 638 | Sewer | Reached XP level 5. HP: 11/36 MP: 0/0 638 | Sewer | Learned a level 2 spell: Grave Claw 643 | Sewer | Reached skill level 1 in Fighting 700 | Sewer | Reached skill level 5 in Spellcasting 700 | Sewer | Reached skill level 5 in Conjurations 700 | Sewer | Reached skill level 5 in Hexes 700 | Sewer | Reached skill level 5 in Summonings 700 | Sewer | Reached skill level 5 in Necromancy 700 | Sewer | Reached skill level 5 in Translocations 700 | Sewer | Reached skill level 5 in Forgecraft 700 | Sewer | Reached skill level 5 in Fire Magic 700 | Sewer | Reached skill level 5 in Ice Magic 700 | Sewer | Reached skill level 5 in Air Magic 700 | Sewer | Reached skill level 5 in Earth Magic 700 | Sewer | Reached skill level 5 in Alchemy 700 | Sewer | Reached XP level 6. HP: 25/42 MP: 0/0 780 | D:5 | Entered Level 5 of the Dungeon 892 | D:6 | Reached XP level 7. HP: 17/47 MP: 0/0 892 | D:6 | Learned a level 3 spell: Summon Ice Beast 895 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, chequers_ecumenical_altar_simple_redux D:2: layout_basic, serial_shops, nicolae_shop_swords_in_saltire, uniq_terence D:3: layout_basic, serial_undead, serial_undead_c, serial_undead_a, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_d, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_parallelograms D:4: layout_rooms, portal_sewer_entry_e, nicolae_goblin_pals D:5: cheibrodos_two_vegetables, layout_loops_ring, minmay_temple_entry_statues, minmay_chambers_of_fives D:6: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, gammafunk_temple_overflow_wave, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Fighting | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 1 | || 2 Dagger | | 1 | || 1 Cast: Foxfire | 27 | 24 | || 51 Scorch | 7 | 29 | || 36 Flame Wave | | 1 | || 1 Inner Flame | | 7 | 1 || 8 Evoke: Wand | | | 1 || 1 Use: Scroll | 6 | 3 | || 9 Potion | 1 | 5 | || 6 Armour: Robe | 1 | 13 | 2 || 16 Dodge: Dodged | 7 | 14 | 2 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 873 | 873 | 0 | 0 | 0 | 7 | 124.7 | Dungeon | 712 | 712 | 0 | 0 | 0 | 6 | 118.7 | Sewer | 160 | 160 | 0 | 0 | 0 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts D:3: 175 daAuts Sewer: 160 daAuts D:5: 106 daAuts D:4: 103 daAuts D:2: 75 daAuts D:6: 6 daAuts