Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13024593073204766924 26 plinko the Vexing (level 3, -1/26 HPs) Began as a Formicid Enchanter on Oct 16, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (918 turns). plinko the Vexing (Formicid Enchanter) Turns: 918, Time: 00:01:00 Health: -1/26 AC: 7 Str: 12 XL: 3 Next: 22% Magic: 6/6 EV: 8 Int: 14 God: Gold: 55 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold + . . (no shield) rNeg . . . m - +0 scale mail rPois + (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + h - +0 pair of boots Will ..... (no amulet) Stlth + e - ring of poison resistance HPRegen 0.24/turn d - ring of protection from cold MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour h - a +0 pair of boots (worn) m - a +0 scale mail (worn) Jewellery d - a ring of protection from cold (right hand) e - a ring of poison resistance (left hand) j - a ring of positive energy Scrolls g - a scroll of enchant weapon {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} Potions b - a potion of heal wounds {unknown} c - 2 potions of invisibility f - a potion of mutation {unknown} i - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 1.3 Short Blades + Level 1.0 Armour + Level 2.1 Dodging + Level 3.8 Stealth - Level 2.1 Spellcasting + Level 3.9 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 12% N/A 58% 3 Tukima's Dance Hex 12% N/A 58% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 63% 2 Dazzling Flash Hex/Fire 14% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The shadow imp shouts, "Return whence thou came, thou unmuzzled flap-mouthed yak-dropping!" The shadow imp closely misses you. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you but does no damage. You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. You hit the shadow imp. The shadow imp is heavily wounded. You hit the shadow imp but do no damage. The shadow imp is heavily wounded. The shadow imp hits you. You hit the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! The goblin hits you but does no damage. You hit the shadow imp but do no damage. The shadow imp is almost dead. The goblin closely misses you. The shadow imp hits you. You hit the shadow imp but do no damage. The shadow imp is almost dead. The goblin hits you but does no damage. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the shadow imp but do no damage. The shadow imp is almost dead. The goblin hits you but does no damage. The shadow imp summons a swarm of flies. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You die... #............#...#....#.... #.....<.....##...#......... #######.....####...##.##### #.......>..#.##.##### #....###.####........ .######......<##.#...... ........##....##.#...... ........##..#.##.#....†. .......@......##.#.†.... ......g5###....#.#...... ......... .##....#...... ........... #...##...... ........... ###......... ...........# ###...... ............ ###.### ?.#####...... .. You could see a shadow imp and a goblin. Vanquished Creatures 2 dart slugs (D:1) An orc (D:2) 2 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:2) A quokka (D:1) 2 bats 2 frilled lizards 3 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plinko the Formicid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 839 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 865 | D:2 | Reached skill level 1 in Fighting 865 | D:2 | Reached skill level 1 in Armour 891 | D:2 | Identified the +1 mace of the Key {pain, rN++ Will+ MP+5 | Dex-2} 918 | D:2 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.0 Armour | 1 | 1.0 Short Blades | | 1.3 Stealth | | 3.8 Spellcasting | | 2.1 Hexes | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 63 Stab: Sleeping || 4 Distracted || 1 Armour: Robe || 16 Scale mail || 17 Dodge: Dodged || 32