Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 12688930721582693591 0 plinko the Magician (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). plinko the Magician (Formicid Wanderer) Turns: 0, Time: 00:00:04 Health: 13/13 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 6/6 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 6 boomerangs (quivered) Armour c - a +0 leather armour (worn) Potions b - a potion of brilliance Skills: + Level 2.0 Throwing + Level 1.0 Dodging + Level 1.2 Stealth + Level 3.2 Spellcasting + Level 1.2 Earth Magic + Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 17% 1 Apportation Tloc 4% N/A 28% 1 Slow Hex 8% N/A 28% 1 Mercury Vapours Alch/Air 4% N/A 38% 2 Passwall Erth 5% N/A 45% 3 Tukima's Dance Hex 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, plinko the Formicid Wanderer. Will you be the one to retrieve the wondrous Orb of Zot from the depths? Press ? for a list of commands and other information. Found four items. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of brilliance, a +0 leather armour, 6 boomerangs; and the following spells available to memorise: Sandblast, Apportation, Slow, Mercury Vapours, Passwall, Tukima's Dance. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.......### ....(⌠..... ..⌠...⌠?. ....... ..⌠.. #...# ####...#### #....@....# .........?..... ....⌠.....⌠.... ..⌠....#....⌠.? ⌠....## ##....⌠ ...## ##... >## ##> There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | plinko the Formicid Wanderer began the quest for the Orb. 0 | D:1 | plinko set off with the following items: a +0 club, a | potion of brilliance, a +0 leather armour, 6 boomerangs; | and the following spells available to memorise: Sandblast, | Apportation, Slow, Mercury Vapours, Passwall, Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_cross