Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10528563483983980832 65 pokedragonboy the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Mar 13, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:03:37 (1819 turns). pokedragonboy the Conjurer (Deep Elf Conjurer) Turns: 1819, Time: 00:03:37 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 94% Magic: 10/10 EV: 12 Int: 24 God: Gold: 38 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: deformed body, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery c - an amulet of magic regeneration e - a ring of ice i - the ring "Wint" {rF+ rC- Str+3} (You found it on level 2 of the Dungeon) [ring of protection from fire] Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Scrolls l - a scroll of enchant armour Potions b - a potion of magic f - 2 potions of curing k - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations + Level 2.6 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 4% 3 Apportation Tloc 6% N/A 8% 1 Necrotise Necr 12% 1d4 8% 1 Summon Small Mammal Summ 12% N/A 8% 1 Fulminant Prism Conj/Hex 9% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. Your spells are a little easier to cast, but a little less powerful. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Terence shouts! There is an escape hatch in the ceiling here. There is a stone staircase leading up here. There is a stone staircase leading down here. There is a stone staircase leading down here. The ball python hisses angrily. Found 6 poisoned darts. l - a scroll labelled KYTHRE CIDICIH As you read the scroll of identify, it crumbles to dust. g - a potion of mutation Found a stone staircase leading down. j - a scroll of identify As you read the scroll of identify, it crumbles to dust. l - a scroll of enchant armour Really quaff the potion of mutation? You feel extremely strange. Your connection to magic feels subdued. Your body twists and deforms. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# ... .. ####### .#. #. ......# #. .... #. ########.# #. .#.#.#. #......#.# #. .....#.####......#.# . >................#(# ..###...###......#.## #..@# #......# #..## #...# #......# #.... #...###....### # #.........## # ##.######..## #. #...# .. #.#.# .# #...# ##..### # There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 3 bats 5 endoplasms 4 giant cockroaches 3 hobgoblins 4 jackals (D:1) 5 kobolds 4 quokkas (D:1) 3 ball pythons 2 frilled lizards A goblin (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokedragonboy the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 398 | D:1 | Reached skill level 1 in Hexes 437 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 440 | D:1 | Learned a level 2 spell: Searing Ray 511 | D:1 | Found Yddausma's Weapon Emporium. 795 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/10 926 | D:1 | Found a faded altar of an unknown god. 1457 | D:2 | Identified the ring "Wint" {rF+ rC- Str+3} 1602 | D:2 | Reached skill level 5 in Conjurations 1767 | D:2 | Noticed Terence 1818 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1818 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1819 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shapermc_ecumenical_altar_totnotflames D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_cross_1, co_window_corner_cb, co_window_of_opportunity_c, co_window_broadway_b, co_window_sun, co_window_paths_d, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, minivault_23, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.6 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 73 Searing Ray || 3 Use: Scroll || 4 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 19