Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 3537489908998032804 20 pokedragonboy the Gusty (level 2, 6/15 HPs) Began as a Tengu Air Elementalist on Apr 18, 2025. Got out of the dungeon alive. The game lasted 00:02:24 (389 turns). pokedragonboy the Gusty (Tengu Air Elementalist) Turns: 389, Time: 00:02:24 Health: 6/15 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 2/6 EV: 11 Int: 13 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic, dopey 1, teleportitis 1, devolution 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 2.3 Conjurations + Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are dopey. (Int -2) You are occasionally teleported next to monsters. You have hidden genetic defects. Message History You completely miss the jackal. Your kick misses the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. You claw the jackal. You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. An endoplasm comes into view. The endoplasm quivers. You see here a giant cockroach corpse. An endoplasm is nearby! Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You peck the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. Your peck misses the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You feel a genetic drift. You feel stupid. You see here a jackal skeleton. You see here a jackal skeleton. You see here a jackal skeleton. There is a staircase leading out of the dungeon here. You have escaped! #..............#.#.# #........#.....#.#.# #...h............#.# . #......#......#..#.# #r###.h..h.#...........# ....h#####.#..##.##..######## #.....hB...#.........†....†.† #.....†....#♣♣#♣♣♣#÷######### ...........♣@.♣..♣♣.÷# #..........♣......♣♣.# #..........♣#......♣÷# ........##>♣♣......♣.# ...!.......♣..♣.♣....# ##....... .♣...⌠.....# #......> .♣..♣.♣....# #.......# ♣.......♣## ♣.......♣ There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 11 jackals (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokedragonboy the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 157 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 318 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 318 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 318 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 318 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 322 | D:1 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 322 | D:1 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 322 | D:1 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 322 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 373 | D:1 | Gained mutation: You are dopey. (Int -2) [hidden defects] 389 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, nicolae_kite_square_tiling_tiny Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Air Magic | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 1 Peck || 1 Cast: Shock || 30 Use: Potion || 2 Armour: Robe || 15 Dodge: Dodged || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 388 | 375 | 13 | 0 | 179 | 1 | 388.0 | Dungeon | 388 | 375 | 13 | 0 | 179 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 388 daAuts