Dungeon Crawl Stone Soup version 0.28-a0-674-gdaf460b524 (webtiles) character file. Game seed: 4220541127286494778 97 pokeman the Magician (level 4, 0/24 (25) HPs) Began as a Deep Elf Hedge Wizard on Oct 17, 2021. Slain by an adder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:50 (2974 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 2974, Time: 00:05:51 HP: 0/24 (25) AC: 5 Str: 7 XL: 4 Next: 42% MP: 2/13 EV: 12 Int: 20 God: Gold: 71 SH: 0 Dex: 14 Spells: 3/14 levels left rFire . . . SeeInvis . d - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . b - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: lightly drained A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons d - a +0 trident (weapon) Missiles c - 20 arrows Armour b - a +1 helmet (worn) e - a +0 leather armour (worn) Scrolls g - 2 scrolls of amnesia {unknown} h - a scroll of magic mapping {unknown} j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions a - a potion of attraction {unknown} f - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.1 Fighting - Level 1.0 Armour + Level 2.7 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting + Level 2.2 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations + Level 0.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 6% 1 b - Mephitic Cloud Conj/Pois/Air 8% N/A 34% 3 c - Call Imp Summ 10% N/A 16% 2 d - Blink Tloc N/A N/A 16% 2 e - Conjure Flame Conj/Fire 10% 6-21 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 10% 2 Slow Hex 5% N/A 24% 2 Fulminant Prism Conj/Hex 5% 3d7 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) The magic dart hits the ogre. The ogre is almost dead. Unknown command. You see here a ball python corpse. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. Things that are here: a +0 dagger; a kobold corpse Your magical contamination has completely faded away. Things that are here: a +0 dagger; a kobold corpse Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. A bat and a ball python come into view. Found a scroll labelled FEMEBBELUSCH. The bat barely misses you. x2 Terence shouts! Terence zaps a wand. The puff of flame misses you. The puff of flame misses the adder. The puff of flame hits the bat. The bat dies! The adder bites you but does no damage. Terence closely misses you. Terence zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Unknown command. The adder barely misses you. Terence hits you but does no damage. You feel drained. The adder bites you. You die... .... ###...####### #?#.........# ##.##........# . #S..#........# ... ## ##...##.......#.... #..#.....#...O.......> .#..#.....#...S@....... .........†.....@..#.... #.......##......# . #.......#######.# #######.#.# .# ........#.#### .# ########.....# # #.....# #.....+ You could see an ogre, Terence and an adder. Vanquished Creatures Jessica (D:2) A gnoll (D:1) An adder (D:2) 6 ball pythons 4 endoplasms (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 9 jackals A quokka (D:1) 6 bats 2 frilled lizards (D:1) 5 kobolds A rat (D:2) 47 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:3) 1 creature vanquished. Vanquished Creatures (others) A bat (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 319 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/9 868 | D:1 | Reached skill level 5 in Spellcasting 868 | D:1 | Reached XP level 3. HP: 9/20 MP: 0/11 872 | D:1 | Learned a level 3 spell: Mephitic Cloud 875 | D:1 | Learned a level 2 spell: Call Imp 878 | D:1 | Learned a level 2 spell: Blink 882 | D:1 | Learned a level 3 spell: Conjure Flame 1924 | D:2 | Reached skill level 1 in Armour 2271 | D:2 | Reached skill level 1 in Fighting 2450 | D:2 | Noticed Jessica 2456 | D:2 | Killed Jessica 2457 | D:2 | Reached XP level 4. HP: 9/25 MP: 6/13 2858 | D:3 | Noticed Terence 2904 | D:3 | Noticed an ogre 2973 | D:3 | HP: 1/25 [Terence/puff of flame (5)] 2974 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, minmay_misc_feat_hallway D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, ebering_ghost_inner_flame, minmay_unequal, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.7 Armour | 1 | 1.0 Conjurations | 2 | 2.2 Fighting | 1 | 1.1 Dodging | | 2.7 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 14 | || 14 Cast: Magic Dart | 121 | 8 || 129 Blink | | 2 || 2 Call Imp | | 1 || 1 Armor: Robe | 3 | || 3 Leather armour | 9 | 6 || 15 Dodge: Dodged | 29 | 6 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2978 | 2878 | 100 | 163 | 2357 | 3 | 992.7 | Dungeon | 2978 | 2878 | 100 | 163 | 2357 | 3 | 992.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1635 daAuts D:2: 1267 daAuts D:3: 75 daAuts