Dungeon Crawl Stone Soup version 0.28-a0-1117-g0bdd5ba030 (webtiles) character file. Game seed: 4542057420901937730 186 pokeman the Magician (level 5, 0/29 HPs) Began as a Deep Elf Hedge Wizard on Dec 11, 2021. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:56 (2853 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 2853, Time: 00:06:57 Health: 0/29 AC: 3 Str: 7 XL: 5 Next: 38% Magic: 2/15 EV: 13 Int: 21 God: Gold: 107 SH: 0 Dex: 14 Spells: 5/16 levels left rFire . . . SeeInvis . h - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . a - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn i - ring of poison resistance MPRegen 0.14/turn (no ring) @: lethally poisoned (0 -> -24), very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons h - a +0 war axe (weapon) Missiles d - 58 bolts e - 51 arrows Armour a - a +0 pair of gloves (worn) b - a +0 robe (worn) c - a +0 hat (worn) Jewellery i - a ring of poison resistance (left hand) Scrolls g - a scroll of teleportation {unknown} j - a scroll of holy word {unknown} k - 3 scrolls of identify {unknown} Potions f - a potion of heal wounds {unknown} l - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 3.1 Dodging + Level 2.4 Stealth * Level 6.2 Spellcasting + Level 2.7 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations - Level 1.5 Fire Magic + Level 0.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 c - Call Imp Summ 11% N/A 9% 2 d - Blink Tloc 22% N/A 9% 2 e - Conjure Flame Conj/Fire 15% 6-21 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 10% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. The water moccasin misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Blink (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. You die... #.................############# #................## #................# #................# ##. #................# #.... #.....<.).......####...... ##......##.....###........ #.#...####..###........[. #.#..## #...@S..#####.#. ##)#..#####....#### #..#.........### ###.##...#.....# .....#.#..>...## .....#.#...#### .....#.....# .....#.....# ........#..# You could see a water moccasin. Vanquished Creatures An ogre (D:3) 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) 3 endoplasms 10 giant cockroaches 2 goblins (D:1) 5 hobgoblins 5 kobolds 2 quokkas 7 ball pythons 4 bats 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 440 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/9 969 | D:1 | Found a faded altar of an unknown god. 1017 | D:1 | Reached skill level 5 in Spellcasting 1405 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/11 1409 | D:2 | Learned a level 3 spell: Mephitic Cloud 1412 | D:2 | Learned a level 2 spell: Call Imp 1415 | D:2 | Learned a level 2 spell: Blink 1419 | D:2 | Learned a level 3 spell: Conjure Flame 1650 | D:2 | Reached skill level 1 in Fighting 1650 | D:2 | Reached skill level 1 in Armour 1840 | D:2 | Reached XP level 4. HP: 18/25 MP: 0/13 2499 | D:3 | Noticed an ogre 2512 | D:3 | Killed an ogre 2513 | D:3 | Reached skill level 6 in Spellcasting 2513 | D:3 | Reached skill level 1 in Fire Magic 2513 | D:3 | Reached XP level 5. HP: 29/29 MP: 5/15 2834 | D:3 | Noticed a water moccasin 2853 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, dreamdust_ecumenical_altar_grove, kennysheep_small_spiral, st_stairs_11, serial_bayou_lagoon_b D:2: layout_rooms D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 | 6.2 Fighting | 1 | 1.0 Armour | 1 | 1.0 Conjurations | 2 | 2.7 Dodging | 3 | 3.1 Fire Magic | 1 | 1.5 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | 18 || 34 War axe | | 2 || 2 Cast: Magic Dart | 94 | 45 || 139 Mephitic Cloud | 4 | 1 || 5 Conjure Flame | 2 | 2 || 4 Armor: Robe | 5 | 8 || 13 Dodge: Dodged | 21 | 19 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2871 | 2711 | 160 | 411 | 1930 | 3 | 957.0 | Dungeon | 2871 | 2711 | 160 | 411 | 1930 | 3 | 957.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1626 daAuts D:2: 857 daAuts D:3: 387 daAuts