Dungeon Crawl Stone Soup version 0.29-a0-106-g0a07039d5a (webtiles) character file. Game seed: 12573110365888371885 49 pokeman the Magician (level 3, 0/20 HPs) Began as a Deep Elf Hedge Wizard on Feb 16, 2022. Slain by Terence (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (2066 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 2066, Time: 00:02:20 Health: 0/20 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 3/11 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - ring of resist corrosion MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles h - 35 arrows Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +2 buckler Jewellery d - a ring of resist corrosion (left hand) Wands k - a wand of flame (24) Scrolls e - a scroll of blinking {unknown} Potions g - 2 potions of curing {unknown} i - a potion of cancellation {unknown} j - a potion of magic {unknown} Skills: + Level 0.9 Fighting - Level 1.0 Armour + Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 2.0 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Mephitic Cloud Conj/Pois/Air 7% N/A 26% 3 c - Call Imp Summ 9% N/A 11% 2 d - Blink Tloc 18% N/A 11% 2 e - Conjure Flame Conj/Fire 9% 6-21 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 12% 1 Call Canine Familiar Summ 9% N/A 22% 3 Portal Projectile Hex/Tloc 14% N/A 26% 3 Leda's Liquefaction Hex/Erth 2% N/A 75% 4 Summon Forest Summ/Tloc 4% N/A 89% 5 Summon Mana Viper Hex/Summ 7% N/A 94% 5 Summon Cactus Giant Summ 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence shouts! Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and quivering stones (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Unknown command. There is an open door here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? The fire begins to smoulder! The fire ignites! Casting: Conjure Flame (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (extremely dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 scale mail (chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs Terence but does no damage. Terence is engulfed in noxious fumes. Terence appears confused. Unknown command. Terence is engulfed in noxious fumes. Terence appears confused. You hit Terence but do no damage. Terence is engulfed in blazing flames. Terence hits himself but does no damage. You hit Terence but do no damage. Terence is lightly wounded. Terence is engulfed in blazing flames. Terence hits you with a +2 mace of protection! Ouch! That really hurt! You catch the helpless Terence completely off-guard! You hit Terence but do no damage. Terence is heavily wounded. Terence is engulfed in blazing flames. Terence hits you with a +2 mace of protection! You die... ### ##### ##### ..## ##...## ##...## ...###.....###.....## (...#...[...#...(...# ....#.......#.......# ....#.......#.......# †..###.....###.....### .†## ##.†.## ##.@.##.# '#######'#######@##..# ...).............○..## .................°..# ....................# †#######'#######'#### ).## ##...## ... ...###.....## ..... ....#.......#...)... You could see Terence (confused). Vanquished Creatures 2 dart slugs (D:2) 2 bats (D:1) 4 endoplasms 8 goblins 5 hobgoblins 4 jackals (D:1) 2 kobolds 5 quokkas A frilled lizard (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 205 | D:1 | Reached XP level 2. HP: 7/15 MP: 2/9 894 | D:1 | Reached skill level 5 in Spellcasting 1100 | D:1 | Reached XP level 3. HP: 20/20 MP: 5/11 1104 | D:1 | Learned a level 3 spell: Mephitic Cloud 1107 | D:1 | Learned a level 2 spell: Call Imp 1110 | D:1 | Learned a level 2 spell: Blink 1114 | D:1 | Learned a level 3 spell: Conjure Flame 1812 | D:2 | Reached skill level 1 in Armour 2053 | D:2 | Noticed Terence 2066 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_unequal D:2: kennysheep_six_static_rooms, layout_loops_corners, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.2 Armour | 1 | 1.0 Conjurations | 2 | 2.0 Fighting | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 21 Punch || 1 Cast: Magic Dart || 90 Conjure Flame || 1 Mephitic Cloud || 1 Stab: Confused || 1 Armor: Robe || 6 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2065 | 2032 | 33 | 258 | 1557 | 2 | 1032.5 | Dungeon | 2065 | 2032 | 33 | 258 | 1557 | 2 | 1032.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1608 daAuts D:2: 456 daAuts