Dungeon Crawl Stone Soup version 0.30-a0-696-g2367cd04db (webtiles) character file. Game seed: 17982593234202096969 53 pokeman the Magician (level 3, -6/20 HPs) Began as a Deep Elf Hedge Wizard on Jan 20, 2023. Mangled by Terence ... wielding a +3 flail (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (998 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 998, Time: 00:01:49 Health: -6/20 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 7/11 EV: 12 Int: 20 God: Gold: 80 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ e - amulet of magic regeneration HPRegen 0.23/turn l - ring of protection from cold MPRegen 0.52/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of magic regeneration (around neck) l - a ring of protection from cold (left hand) Scrolls f - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of teleportation {unknown} i - a scroll of poison {unknown} j - a scroll of brand weapon {unknown} Potions d - a potion of magic k - a potion of degeneration {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour + Level 2.4 Dodging + Level 2.4 Stealth * Level 5.3 Spellcasting + Level 2.0 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 c - Call Imp Summ 9% N/A 11% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 11% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 17% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Passwall Tmut/Erth 4% N/A 17% 2 Swiftness Air 5% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Found 7 stones. You now have 80 gold pieces (gained 8). Terence the Incautious comes into view. He is wielding a +3 flail. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 flail and wearing a +0 chain mail (asleep, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (extremely dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 flail and wearing a +0 chain mail (lightly wounded, chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs Terence but does no damage. Terence is lightly wounded. Terence is engulfed in noxious fumes. Terence appears confused. Casting: Mephitic Cloud (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Terence wonders, "What am I doing in here?" Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +3 flail! Ouch! That really hurt! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +3 flail! Ouch! That really hurt! You die... ...#..## .. ###.###.### ...##..## .# #.......# ...###..###.## ####....#... ...##......... ##....#### ...##......... #..#### ..###......... #.## ...##.........##.# ..............##5### ................@@.# ...##....(.............. ...#########...###...... ...# #..# #...#. ..## #..## ##.# .## ######...## ... ## #......#..## ## #.#######..## . #.# ##..# #.# You could see Terence (confused, ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 3 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 3 jackals (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 294 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 807 | D:2 | Reached skill level 5 in Spellcasting 822 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/11 848 | D:2 | Reached skill level 1 in Armour 852 | D:2 | Learned a level 3 spell: Mephitic Cloud 855 | D:2 | Learned a level 2 spell: Call Imp 858 | D:2 | Learned a level 2 spell: Blink 905 | D:2 | Reached skill level 1 in Fighting 990 | D:2 | Noticed Terence 998 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic D:2: layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.3 Armour | 1 | 1.0 Fighting | 1 | 1.0 Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 90 Mephitic Cloud || 1 Call Imp || 1 Armor: Robe || 6 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 997 | 982 | 15 | 0 | 800 | 2 | 498.5 | Dungeon | 997 | 982 | 15 | 0 | 800 | 2 | 498.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 250 daAuts