Dungeon Crawl Stone Soup version 0.31-a0-441-g867994ef1c (webtiles) character file. Game seed: 12206008812118352096 164 pokeman the Magician (level 5, 0/29 HPs) Began as a Deep Elf Hedge Wizard on Aug 2, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:05:20 (3076 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 3076, Time: 00:05:20 Health: 0/29 AC: 6 Str: 7 XL: 5 Next: 21% Magic: 0/15 EV: 13 Int: 21 God: Gold: 163 SH: 0 Dex: 14 Spells: 8/16 levels left rFire . . . y - +2 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . b - +0 robe rPois . a - +2 helmet rElec . z - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ r - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -1), flying, very slightly contaminated A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 163 gold pieces. Inventory: Hand Weapons y - a +2 quarterstaff of chaos (weapon) Armour a - a +2 helmet (worn) b - a +0 robe (worn) z - a +0 cloak (worn) Magical Staves m - a staff of cold Jewellery r - a ring of flight (left hand) t - an amulet of faith Scrolls c - a scroll of noise {unknown} e - 3 scrolls of teleportation {unknown} f - a scroll of torment {unknown} g - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of blinking {unknown} l - 2 scrolls of poison {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of identify {unknown} u - a scroll of fog {unknown} v - 2 scrolls of enchant armour {unknown} w - 2 scrolls of amnesia {unknown} Potions d - a potion of magic o - 2 potions of brilliance {unknown} q - a potion of enlightenment {unknown} s - a potion of might {unknown} x - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 3.0 Dodging - Level 3.1 Stealth * Level 6.0 Spellcasting + Level 2.6 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations + Level 0.4 Ice Magic + Level 0.4 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 c - Call Imp Summ 22% N/A 10% 2 d - Blink Tloc 22% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 32% 1d5 9% 1 Necrotise Necr 24% 1d5 10% 1 Slow Hex 24% N/A 10% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 14% 2 Hailstorm Conj/Ice 12% 3d5 16% 3 Frozen Ramparts Ice 16% 1d3 24% 3 Vampiric Draining Necr 6% 2d6 28% 3 Agony Necr 6% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin misses you. Your cerulean imp hits the water moccasin but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel stable enough to blink again. You feel sick. The water moccasin completely misses you. Your cerulean imp hits the water moccasin but does no damage. The water moccasin completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the water moccasin. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You die... ..... ... ... ... ####### #.# ##.....## #!# ##...≈...## #.# ##...≈≈≈..@#######.# #∩∩.≈≈≈≈≈..S.5.....# ##...≈≈≈...#######.# ##...≈...## #.# ##.....## #.# ####### #.# #†# #.# #∩# You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Crazy Yiuf (D:3) An orc wizard (D:4) 3 river rats (D:4) 2 worms (D:3) A dart slug (D:3) 5 orcs 8 endoplasms 4 giant cockroaches 5 hobgoblins A jackal (D:1) 10 kobolds A quokka (D:3) 5 ball pythons 7 bats 4 frilled lizards 7 goblins 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 479 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/9 514 | D:1 | Found a faded altar of an unknown god. 1224 | D:2 | Reached skill level 5 in Spellcasting 1362 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/11 1366 | D:2 | Learned a level 3 spell: Mephitic Cloud 1369 | D:2 | Learned a level 2 spell: Call Imp 1372 | D:2 | Learned a level 2 spell: Blink 1887 | D:3 | Reached skill level 1 in Fighting 1930 | D:3 | Reached skill level 1 in Armour 2619 | D:3 | Found a runed translucent door. 2620 | D:3 | Noticed Crazy Yiuf 2733 | D:3 | Killed Crazy Yiuf 2734 | D:3 | Reached XP level 4. HP: 25/25 MP: 0/13 2973 | D:4 | Found a glowing drain. 2978 | D:4 | Reached XP level 5. HP: 29/29 MP: 11/15 2980 | D:4 | Reached skill level 6 in Spellcasting 2984 | Sewer | Entered a sewer 3054 | Sewer | Noticed a water moccasin 3075 | Sewer | HP: 1/29 [water moccasin (4)] 3076 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, chequers_ecumenical_altar_island, st_stairs_7, minmay_bisected D:2: layout_basic D:3: layout_loops_ring, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, portal_sewer_entry_e, dk_noncrumbling_4 Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Conjurations | 2 | 2.6 Dodging | 3 | 3.0 Stealth | 3 | 3.1 Summonings | | 1.1 Translocations | | 1.1 Ice Magic | | 0.4 Air Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 21 | || 21 Quarterstaff | | 30 || 30 Cast: Magic Dart | 111 | 17 || 128 Mephitic Cloud | 2 | 3 || 5 Call Imp | 1 | 1 || 2 Blink | | 2 || 2 Use: Potion | | 1 || 1 Stab: Confused | | 1 || 1 Sleeping | | 1 || 1 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 12 | 22 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3094 | 3021 | 73 | 0 | 2558 | 5 | 618.8 | Dungeon | 3001 | 2928 | 73 | 0 | 2494 | 4 | 750.2 | Sewer | 92 | 92 | 0 | 0 | 64 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1099 daAuts D:3: 1043 daAuts D:2: 717 daAuts D:4: 141 daAuts Sewer: 92 daAuts