Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 11115554266774997592 2858 pokeman the Thaumaturge (level 9, -1/52 HPs) Began as a Deep Elf Hedge Wizard on Mar 31, 2024. Was a Follower of Vehumet. Slain by a water moccasin (4 damage) ... on level 7 of the Dungeon. The game lasted 00:17:37 (7646 turns). pokeman the Thaumaturge (Deep Elf Hedge Wizard) Turns: 7646, Time: 00:17:37 Health: -1/52 AC: 6 Str: 4 XL: 9 Next: 47% Magic: 16/27 EV: 12 Int: 24 God: Vehumet [*.....] Gold: 352 SH: 0 Dex: 16 Spells: 23/33 levels left rFire . . . C - +4 trident (drain) rCold . . . (no shield) rNeg . . . B - +0 robe of a Labyrinth {Will++ Str-3 Dex+2} rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . k - +2 pair of boots Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -2) A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 352 gold pieces. Inventory: Hand Weapons C - a +4 trident of draining (weapon) Armour a - a +1 ring mail of cold resistance k - a +2 pair of boots (worn) m - a +0 helmet (worn) t - a +0 buckler B - the +0 robe of a Labyrinth (worn) {Will++ Str-3 Dex+2} (You found it on level 6 of the Dungeon) Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. D - +0 steam dragon scales Wands z - a wand of paralysis (8) E - a wand of warping (11) Scrolls c - 3 scrolls of poison {unknown} e - a scroll of torment {unknown} f - 7 scrolls of identify {unknown} j - 2 scrolls of noise {unknown} l - 3 scrolls of blinking {unknown} n - 2 scrolls of summoning {unknown} r - a scroll of enchant armour {unknown} s - 4 scrolls of teleportation {unknown} w - 2 scrolls of enchant weapon {unknown} x - a scroll of immolation {unknown} y - a scroll of amnesia {unknown} F - a scroll of silence {unknown} Potions b - a potion of might {unknown} d - a potion of magic g - 2 potions of experience {unknown} h - 5 potions of curing {unknown} i - 2 potions of lignification {unknown} o - a potion of attraction {unknown} p - a potion of cancellation {unknown} q - 3 potions of heal wounds {unknown} u - 4 potions of berserk rage {unknown} v - 2 potions of mutation {unknown} A - a potion of brilliance {unknown} Skills: + Level 3.8 Fighting - Level 3.0 Armour - Level 3.0 Dodging - Level 3.0 Stealth + Level 0.0 Shields * Level 12.5 Spellcasting + Level 7.0 Conjurations + Level 0.1 Hexes - Level 1.1 Summonings - Level 1.1 Translocations + Level 0.0 Ice Magic - Level 1.3 Air Magic - Level 1.0 Alchemy + Level 0.0 Evocations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mephitic Cloud Conj/Alch/Air 30% N/A 3% 3 c - Call Imp Summ 40% N/A 3% 2 d - Blink Tloc 40% N/A 3% 2 e - Ensorcelled Hibernat Hex/Ice 30% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Momentum Strike Conj/Tloc 68% 3d9 1% 2 Slow Hex 60% N/A 3% 1 Lesser Beckoning Tloc 40% N/A 3% 2 Mercury Vapours Alch/Air 40% N/A 3% 2 Necrotise Necr 60% 1d7 4% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 38% N/A 4% 2 Swiftness Air 21% N/A 7% 3 Confusing Touch Hex 15% N/A 12% 3 Passwall Erth 15% N/A 12% 3 Vampiric Draining Necr 15% 2d7 12% 3 Martyr's Knell Necr/Summ 17% N/A 32% 4 Alistair's Intoxication Alch 13% N/A 58% 5 Yara's Violent Unravell Hex/Alch 8% 3d5 65% 5 Curse of Agony Necr 15% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. Unknown command. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You feel ready to blink again. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the water moccasin. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, ally target, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is almost dead. You feel sick. The water moccasin bites you. You die... #.#.#.#.#..## # # #.....[...#.## # # #.#.#.#.#.##)############## # ##.......÷.###)......†.....# # #..#.#.#.#.##.############.# # #......)...#)## #.# # #..###.##.#.## #.# # ##.# #.###.###### #.# # #.###.###S@....# #.# # #.##>...5.####.# #.# # #.##.###..####.# #.# # #....# #.......# #.# # ####.###..########### #.# # #####......###.......# ##.) ######...........##.#####.# #... .......####..##..##.# #.# #.## ######## #......##.#####.####.# You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Jeremiah (D:6) A steam dragon (D:7) A water moccasin (D:7) 2 ice beasts (D:5) 3 black bears An orc warrior (D:7) A sky beast (D:7) An ogre (D:6) A centaur (D:7) 2 phantoms (D:6) 2 kobold brigands (D:7) A bullfrog (D:6) A gnoll sergeant (D:7) 2 scorpions 3 killer bees (D:7) A jelly (D:6) A bombardier beetle (D:6) 5 hounds 2 sleepcaps (D:6) 3 iguanas 4 orc wizards Robin (D:2) 7 gnolls 9 adders A white imp (D:4) 2 ufetubi (D:5) 4 dart slugs 6 ribbon worms 18 orcs 5 ball pythons 5 endoplasms 2 giant cockroaches 20 goblins 15 hobgoblins 4 jackals (D:1) 5 quokkas 6 bats 3 frilled lizards 17 kobolds 6 rats 175 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) An orc wizard (D:5) A hobgoblin (D:3) 4 goblins 7 creatures vanquished. Grand Total: 182 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 332 | D:1 | Reached XP level 2. HP: 13/16 MP: 4/9 904 | D:1 | Reached skill level 5 in Spellcasting 1075 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/11 1130 | D:1 | Learned a level 3 spell: Mephitic Cloud 1133 | D:1 | Learned a level 2 spell: Call Imp 1136 | D:1 | Learned a level 2 spell: Blink 1275 | D:2 | Reached skill level 1 in Fighting 1275 | D:2 | Reached skill level 1 in Armour 1284 | D:2 | Reached XP level 4. HP: 17/25 MP: 0/13 1420 | D:2 | Noticed Robin 1710 | D:2 | Killed Robin 2235 | D:3 | Found a bloodstained altar of Trog. 2333 | D:3 | Reached skill level 6 in Spellcasting 2333 | D:3 | Reached XP level 5. HP: 29/29 MP: 8/15 2397 | D:3 | Found an opulent altar of Gozag. 2944 | D:3 | Found a glowing silver altar of Zin. 3280 | D:4 | Reached skill level 1 in Alchemy 3299 | D:4 | Noticed a black bear 3309 | D:4 | Killed a black bear 3310 | D:4 | Reached skill level 1 in Air Magic 3310 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/17 3650 | D:4 | Reached skill level 7 in Spellcasting 3930 | D:5 | Entered Level 5 of the Dungeon 3931 | D:5 | Found a staircase to the Ecumenical Temple. 3941 | Temple | Entered the Ecumenical Temple 3952 | Temple | Became a worshipper of Vehumet 4163 | D:5 | Reached XP level 7. HP: 35/40 MP: 5/20 4353 | D:5 | Reached skill level 8 in Spellcasting 5318 | D:5 | Reached skill level 9 in Spellcasting 5611 | D:6 | Found a sacrificial altar of Ru. 5866 | D:6 | Found a stormy altar of Qazlal. 5866 | D:6 | Found a shimmering altar of Xom. 5908 | D:6 | Reached XP level 8. HP: 44/44 MP: 16/23 5982 | D:6 | Reached skill level 5 in Conjurations 6209 | D:6 | Identified the +0 robe of a Labyrinth {Will++ Str-3 Dex+2} 6238 | D:6 | Reached skill level 10 in Spellcasting 6370 | D:6 | Reached * piety under Vehumet 6370 | D:6 | Offered knowledge of Shock by Vehumet. 6389 | D:6 | Found a shadowy altar of Dithmenos. 6494 | D:6 | Noticed Jeremiah 6542 | D:6 | Killed Jeremiah 6594 | D:6 | Reached skill level 11 in Spellcasting 6695 | D:6 | Got Sif Muna's Elucidation of Feculent Fate 6797 | D:7 | Reached XP level 9. HP: 35/50 MP: 17/26 6974 | D:7 | Found an iron altar of Okawaru. 6974 | D:7 | Found a burning altar of Makhleb. 7132 | D:7 | Reached skill level 12 in Spellcasting 7360 | D:7 | Learned a level 2 spell: Ensorcelled Hibernation 7646 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_cross D:2: layout_rooms, uniq_robin D:3: layout_rooms, pdpol_temple_overflow_zin_treasury_gozag_greed, general_overflow_altar, hangedman_decor_points, minmay_goblin_kobold_house D:4: layout_cave_pools, minmay_ogre_servants D:5: layout_cave_pods, minmay_temple_entry_slanted, hangedman_abyss_or_decor_lesser_grid, corexii_checkpoint, moated_statue, nrook_campfire, nicolae_wormholes D:6: layout_loops_ring, jmf_multi_god_temple, nicolae_concentric_dashed_squares_wild, hangedman_decor_clover_reticule, hangedman_feature_mirror, uniq_jeremiah D:7: layout_loops_ring, chequers_temple_overflow_statue_of_worship, serial_glass, glass_columns_c, glass_columns_b D:8: layout_cave_pods, nicolae_ashenzari_skybound, kennysheep_decorative_pillar, minmay_misc_feat_pillars, minivault_26, chequers_serial_rivers_micro_b Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 5 6 7 9 11 12 | 12.5 Fighting | 1 2 3 | 3.8 Armour | 1 2 3 | 3.0 Conjurations | 2 3 4 6 7 | 7.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Alchemy | 1 | 1.0 Air Magic | 1 | 1.3 Hexes | | 0.1 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 1 | 40 | 60 || 101 Whip | 21 | 21 | || 42 Trident | | | 86 || 86 Cast: Magic Dart | 74 | 147 | 192 || 413 Mephitic Cloud | 1 | 7 | 25 || 33 Call Imp | | 3 | 11 || 14 Blink | | 1 | 2 || 3 Evoke: Wand | | 1 | || 1 Stab: Confused | 2 | 4 | 21 || 27 Armour: Robe | 26 | 73 | 103 || 202 Dodge: Dodged | 27 | 74 | 97 || 198 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7676 | 7460 | 216 | 510 | 5616 | 9 | 852.9 | Dungeon | 7654 | 7448 | 206 | 510 | 5616 | 8 | 956.8 | Temple | 22 | 12 | 10 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1692 daAuts D:1: 1471 daAuts D:6: 1090 daAuts D:7: 930 daAuts D:4: 876 daAuts D:3: 869 daAuts D:2: 718 daAuts Temple: 22 daAuts D:8: 4 daAuts