Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 9292292320432507899 338 pokeman the Magician (level 6, -2/31 (34) HPs) Began as a Deep Elf Hedge Wizard on Sept 25, 2024. Slain by a mummy (7 damage) ... in an ossuary. The game lasted 00:06:35 (2916 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 2916, Time: 00:06:35 HP: -2/31 (34) AC: 7 Str: 7 XL: 6 Next: 29% MP: 17/17 EV: 12 Int: 21 God: Gold: 136 SH: 0 Dex: 14 Spells: 8/18 levels left rFire . . . k - +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} rCold . . . (no shield) rNeg + . . b - +0 robe rPois . g - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ p - +4 ring of protection HPRegen 0.25/turn s - ring of positive energy MPRegen 0.30/turn %: corrode self (3%) @: lightly drained A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 dagger k - the +6 sling of Fragile Peace (weapon) {drain, *Corrode rElec Will+ SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. t - a +2 short sword of venom Armour b - a +0 robe (worn) g - a +0 helmet (worn) Jewellery p - a +4 ring of protection (left hand) s - a ring of positive energy (right hand) v - a ring of ice Wands l - a wand of flame (12) Scrolls e - 6 scrolls of identify {unknown} f - a scroll of immolation {unknown} h - 3 scrolls of vulnerability {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of blinking {unknown} m - 2 scrolls of poison {unknown} o - a scroll of fear {unknown} u - a scroll of amnesia {unknown} x - a scroll of teleportation {unknown} Potions c - 3 potions of curing {unknown} d - a potion of magic n - a potion of berserk rage {unknown} q - a potion of brilliance {unknown} r - 3 potions of mutation {unknown} w - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.1 Armour - Level 3.0 Dodging - Level 3.1 Stealth * Level 6.7 Spellcasting + Level 3.7 Conjurations - Level 1.0 Hexes - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations + Level 1.0 Ice Magic - Level 1.0 Air Magic - Level 1.0 Alchemy + Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 c - Call Imp Summ 22% N/A 9% 2 d - Blink Tloc 22% N/A 9% 2 e - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 9% 2 Swiftness Air 11% N/A 19% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Passwall Erth 7% N/A 26% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a spectral hound (severely damaged, 70% to hit) You shoot a sling bullet. The sling bullet hits the spectral hound. The spectral hound is almost destroyed. The spectral hound bites you but does no damage. The spectral hound bites you. * * * LOW HITPOINT WARNING * * * Fire: k) +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - spectral hound Aim: a spectral hound (almost destroyed, 70% to hit) You shoot a sling bullet. The sling bullet hits the spectral hound. You destroy the spectral hound! Your Evocations skill increases to level 1! Fire: k) +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - mummy Aim: a mummy (77% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. Unknown command. Fire: k) +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (moderately damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. The sentinel's mark upon you fades away. The mummy misses you. Fire: k) +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (heavily damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. The mummy misses you. Fire: k) +6 sling of Fragile Peace {drain, *Corrode rElec Will+ SInv} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - mummy Aim: a mummy (severely damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. The mummy hits you! You die... ##################### .....∩.∩.∩ZZZZZ.....# .....Z.Z...ZMZ......# .#+#+#####Z#M#Z.....# #.#@##Z....# #######'Z### ##..## # ##Z.## .# #Z.## ..# ##.+# ...# #§Z+ Z...# #.##.....# #ZZ'.Z...# You could see a spectral adder, a spectral jackal, 2 mummies, an adder simulacrum, a hound simulacrum, a gnoll simulacrum, a gnoll zombie and a kobold zombie. Vanquished Creatures An ogre (D:3) A jelly (D:4) A spectral scorpion (Ossuary) Terence (D:2) 2 spectral hounds (Ossuary) A mummy (D:4) 3 adders 2 hound simulacra (Ossuary) A spectral adder (Ossuary) 2 ribbon worms 2 dart slugs (D:1) An orc (D:4) 7 ball pythons 2 endoplasms (D:2) 4 gnoll zombies (Ossuary) 7 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:1) 11 bats 4 frilled lizards A jackal simulacrum (Ossuary) 5 kobolds 4 kobold zombies (Ossuary) An orc zombie (Ossuary) 4 rats A spectral jackal (Ossuary) 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 329 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/9 511 | D:1 | Reached skill level 5 in Spellcasting 616 | D:1 | Reached XP level 3. HP: 17/20 MP: 3/11 620 | D:1 | Learned a level 3 spell: Mephitic Cloud 623 | D:1 | Learned a level 2 spell: Call Imp 626 | D:1 | Learned a level 2 spell: Blink 1214 | D:2 | Identified the +6 sling of Fragile Peace {drain, *Corrode | rElec Will+ SInv} 1386 | D:2 | Noticed Terence 1395 | D:2 | Killed Terence 1396 | D:2 | Reached skill level 1 in Fighting 1396 | D:2 | Reached skill level 1 in Armour 1396 | D:2 | Reached XP level 4. HP: 25/25 MP: 10/13 1887 | D:3 | Found Miadoyho's Book Shoppe. 1968 | D:3 | Noticed an ogre 1978 | D:3 | Killed an ogre 1979 | D:3 | Reached skill level 6 in Spellcasting 1979 | D:3 | Reached XP level 5. HP: 29/29 MP: 7/15 2212 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2748 | D:4 | Found a sand-covered staircase. 2757 | Ossuary | Entered an ossuary 2870 | Ossuary | Reached skill level 1 in Hexes 2870 | Ossuary | Reached XP level 6. HP: 33/34 MP: 17/17 2886 | Ossuary | Reached skill level 1 in Air Magic 2886 | Ossuary | Reached skill level 1 in Alchemy 2906 | Ossuary | Reached skill level 1 in Ice Magic 2913 | Ossuary | Reached skill level 1 in Evocations 2916 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_large_a, uniq_terence D:3: layout_basic, serial_shops, shop, serial_park_tiny_1, roderic_lattice_a D:4: cheibrodos_thug_alley, layout_gridville, hellmonk_overflow_destroyed_library, portal_sewer_entry_a, nicolae_ossuary_entry_giza Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.7 Fighting | 1 | 1.0 Armour | 1 | 1.1 Conjurations | 3 | 3.7 Dodging | 3 | 3.0 Stealth | 3 | 3.1 Hexes | 1 | 1.0 Air Magic | 1 | 1.0 Alchemy | 1 | 1.0 Ice Magic | 1 | 1.0 Evocations | 1 | 1.0 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Fire: Sling | 10 | 105 || 115 Cast: Magic Dart | 75 | 16 || 91 Mephitic Cloud | 2 | 2 || 4 Blink | | 2 || 2 Evoke: Wand | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 50 || 59 Dodge: Dodged | 12 | 53 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2964 | 2886 | 78 | 8 | 2358 | 5 | 592.8 | Dungeon | 2783 | 2705 | 78 | 8 | 2279 | 4 | 695.8 | Ossuary | 181 | 181 | 0 | 0 | 79 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1035 daAuts D:3: 882 daAuts D:2: 761 daAuts Ossuary: 181 daAuts D:4: 104 daAuts