Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 5053499291101164089 47 pokeman the Magician (level 3, -1/20 HPs) Began as a Deep Elf Hedge Wizard on Oct 13, 2024. Slain by Terence ... wielding a +0 hand axe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1505 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 1505, Time: 00:03:37 Health: -1/20 AC: 3 Str: 7 XL: 3 Next: 48% Magic: 7/11 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +0 pair of boots (worn) Jewellery h - an amulet of faith Scrolls e - 2 scrolls of poison {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of identify {unknown} Potions d - a potion of magic g - a potion of mutation {unknown} i - a potion of heal wounds {unknown} j - a potion of curing {unknown} n - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting + Level 0.9 Armour + Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 2.7 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 c - Call Imp Summ 18% N/A 11% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 11% 2 Sublimation of Blood Necr 10% N/A 11% 2 Slow Hex 20% N/A 12% 1 Vampiric Draining Necr 10% 2d6 21% 3 Confusing Touch Hex 5% N/A 34% 3 Curse of Agony Necr 10% N/A 88% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (chance to affect: 91%) The ball explodes into a vile cloud! The stinking cloud engulfs Terence. Terence is engulfed in noxious fumes. Terence appears confused. Unknown command. Unknown command. Casting: Mephitic Cloud (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Unknown command. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits your cerulean imp but does no damage. Terence hits you with a +0 hand axe. Your cerulean imp barely misses Terence. Unknown command. You hit Terence but do no damage. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits your cerulean imp with a +0 hand axe. Terence hits you with a +0 hand axe. Your cerulean imp hits Terence with a -4 spear. Unknown command. You hit Terence. Terence is lightly wounded. Terence is engulfed in noxious fumes. Terence appears confused. Your cerulean imp hits Terence from afar with a -4 spear. Your magical contamination has completely faded away. Unknown command. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits you with a +0 hand axe! Terence hits himself with a +0 hand axe. Your cerulean imp hits Terence but does no damage. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Your cerulean imp hits Terence from afar with a -4 spear. Unknown command. You barely miss Terence. Terence is severely wounded. Terence is engulfed in noxious fumes. Terence appears confused. Terence hits you with a +0 hand axe! You die... #......+...#.# ###..#.... #......#####.# ##.+..ß⌠ #.........<#'#### ###..#.... #...............###..####### #..............##..###...... #................###........ #.......#'########.......... #........................... #......##..@@...........#... #[.....##.5○............#### #########..☼............# # ###...............#### ...........##.......... ........................ ........................ ##......##.............. #......#............... You could see Terence (confused, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 bats (D:1) 3 endoplasms A goblin (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons 3 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 355 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/9 1086 | D:2 | Reached skill level 5 in Spellcasting 1086 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/11 1090 | D:2 | Learned a level 3 spell: Mephitic Cloud 1093 | D:2 | Learned a level 2 spell: Call Imp 1096 | D:2 | Learned a level 2 spell: Blink 1126 | D:2 | Noticed Terence 1327 | D:2 | Reached skill level 1 in Fighting 1439 | D:2 | Found a stormy altar of Qazlal. 1505 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners D:2: cheibrodos_old_hovel, layout_basic, basic_altar, grunt_decor_clamped, minmay_misc_feat_cross, minmay_gold_behind_fungi, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.2 Fighting | 1 | 1.0 Armour | | 0.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.7 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 69 Mephitic Cloud || 2 Call Imp || 2 Armour: Robe || 17 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1505 | 1420 | 85 | 10 | 1200 | 2 | 752.5 | Dungeon | 1505 | 1420 | 85 | 10 | 1200 | 2 | 752.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 414 daAuts