Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 10908794326026283155 1470 pokeman the Thaumaturge (level 8, 0/44 HPs) Began as a Deep Elf Hedge Wizard on Dec 10, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:12:54 (4537 turns). pokeman the Thaumaturge (Deep Elf Hedge Wizard) Turns: 4537, Time: 00:12:55 Health: 0/44 AC: 4 Str: 5 (7) XL: 8 Next: 49% Magic: 24/24 EV: 11 Int: 25 (28) God: Gold: 136 SH: 0 Dex: 11 (14) Spells: 20/28 levels left rFire + . . p - staff of Gipt {rC+ Conj} rCold + + . (no shield) rNeg . . . F - +1 robe {rC+ rF+} rPois . c - +0 hat rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... y - amulet of magic regeneration Stlth ++ i - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.78/turn %: no passive effects @: lethally poisoned (0 -> -15), on blink cooldown, hasted, very quick A: magic regeneration, evolution 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 234 gold pieces. You spent 98 gold pieces at shops. Inventory: Armour b - a +0 pair of gloves (worn) c - a +0 hat (worn) e - an orb of light F - a +1 robe of resistance (worn) Magical Staves p - the staff of Gipt (weapon) {rC+ Conj} (You found it on level 3 of the Dungeon) [staff of conjuration] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Jewellery i - a +6 ring of intelligence (left hand) w - an amulet of regeneration x - the amulet of the Howling Gods {Spirit Str+4 Int+4} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). y - an amulet of magic regeneration (around neck) Wands t - a wand of flame (29) Scrolls f - 2 scrolls of enchant weapon {unknown} g - a scroll of torment {unknown} h - a scroll of brand weapon {unknown} j - 9 scrolls of identify m - a scroll of fear {unknown} o - a scroll of enchant armour {unknown} q - a scroll of fog {unknown} s - 4 scrolls of teleportation {unknown} u - a scroll of acquirement {unknown} v - 2 scrolls of noise z - a scroll of poison {unknown} A - a scroll of vulnerability {unknown} D - a scroll of immolation {unknown} E - a scroll of blinking {unknown} Potions a - a potion of degeneration d - 2 potions of magic k - a potion of resistance {unknown} l - a potion of haste n - 2 potions of curing {unknown} r - 3 potions of mutation B - a potion of enlightenment {unknown} C - 2 potions of heal wounds {unknown} Skills: + Level 2.1 Fighting - Level 3.0 Armour - Level 3.0 Dodging - Level 3.0 Stealth * Level 10.5 Spellcasting + Level 6.0 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations - Level 1.0 Air Magic - Level 1.0 Alchemy - Level 1.0 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mephitic Cloud Conj/Alch/Air 39% N/A 4% 3 c - Call Imp Summ 36% N/A 4% 2 d - Blink Tloc 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 52% N/A 4% 1 Grave Claw Necr 38% 2d9 4% 2 Confusing Touch Hex 13% N/A 14% 3 Cigotuvi's Putrefaction Necr/Air 18% N/A 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Wu Jian Shops: D:4 ? D:5 !( Annotations: D:5 2 transporters, yleetSyT's ghost, novice KoMo Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have hidden genetic potential. Message History The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Unknown command. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of haste. You feel yourself speed up. You die... .###.##.............. .. .....##.............# .# .....##.............# .# # ....................##.##.... .....#.......)......J........ ....................##....... ..................S#####.##.. ........................... ................@..#####.#.# ...................# .. ####.#..........#### . ####.#..........##### .....#...............# ### ##...............# ... .................. ### ##...........###.# #............# # You could see a water moccasin and a jelly. Vanquished Creatures Prince Ribbit (D:6) A water moccasin (D:5) An ogre (D:5) A phantom (D:5) A bullfrog (D:6) 4 scorpions 3 wights A bombardier beetle (D:4) 2 orc priests (D:3) A gnoll bouda (D:5) 2 hounds 4 iguanas An orc wizard (D:4) A mummy (Ossuary) 3 gnolls (D:5) 5 adders 2 shadow imps (D:6) 3 dart slugs 2 ribbon worms (D:2) 7 orcs 7 ball pythons 4 endoplasms 5 giant cockroaches 7 goblins 6 hobgoblins 5 jackals 4 quokkas 6 bats 4 frilled lizards 7 gnoll skeletons (Ossuary) 5 kobolds 6 kobold skeletons (Ossuary) 5 orc skeletons (Ossuary) 4 rats 121 creatures vanquished. Vanquished Creatures (collateral kills) A burial acolyte (Ossuary) 1 creature vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 711 | D:1 | Reached skill level 5 in Spellcasting 776 | D:1 | Found a faded altar of an unknown god. 1242 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/11 1246 | D:2 | Learned a level 3 spell: Mephitic Cloud 1249 | D:2 | Learned a level 2 spell: Blink 1252 | D:2 | Learned a level 2 spell: Call Imp 1289 | D:2 | Reached skill level 1 in Fighting 1289 | D:2 | Reached skill level 1 in Armour 1464 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/13 1867 | D:3 | Identified the staff of Gipt {rC+ Conj} 2129 | D:3 | Reached skill level 6 in Spellcasting 2129 | D:3 | Reached XP level 5. HP: 22/29 MP: 2/15 2537 | D:4 | Reached XP level 6. HP: 23/34 MP: 10/17 2541 | D:4 | Reached skill level 7 in Spellcasting 2541 | D:4 | Reached skill level 1 in Air Magic 2541 | D:4 | Reached skill level 1 in Alchemy 2807 | D:4 | Found Xialem's Magic Scroll Shoppe. 2810 | D:4 | Bought a scroll of identify for 28 gold pieces 2810 | D:4 | Bought a scroll of identify for 28 gold pieces 2810 | D:4 | Bought a scroll of identify for 28 gold pieces 2810 | D:4 | Bought a scroll of noise for 14 gold pieces 2927 | D:4 | Identified the amulet of the Howling Gods {Spirit Str+4 | Int+4} 3209 | D:5 | Entered Level 5 of the Dungeon 3226 | D:4 | Reached skill level 1 in Evocations 3272 | D:5 | Reached XP level 7. HP: 24/39 MP: 15/20 3293 | D:5 | Found Nerch's Weapon Boutique. 3303 | D:5 | Reached skill level 8 in Spellcasting 3390 | D:5 | Found Zuamul's Distillery. 3390 | D:5 | Found a sand-covered staircase. 3395 | Ossuary | Entered an ossuary 3822 | D:5 | Reached skill level 9 in Spellcasting 3822 | D:5 | Reached skill level 5 in Conjurations 3916 | D:5 | Found an ornate altar of the Wu Jian Council. 3946 | D:5 | Identified the +0 chain mail "Ruah" {^Drain +Blink rPois | Regen+} 4013 | D:5 | Reached XP level 8. HP: 44/44 MP: 17/23 4342 | D:5 | Found a transporter. 4343 | D:5 | Identified the +4 dire flail of the Bouncing Scars {freeze, | Int+3 Dex+3} 4343 | D:5 | Noticed yleetSyT's ghost (novice KoMo) 4349 | D:5 | Found a transporter. 4444 | D:6 | Reached skill level 10 in Spellcasting 4469 | D:6 | Noticed Prince Ribbit 4478 | D:6 | Killed Prince Ribbit 4535 | D:6 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 4537 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_lined_room_, infiniplex_forest_clump_large, infiniplex_forest_lined_ring, infiniplex_forest_lined_2 D:2: layout_basic, dk_noncrumbling_3 D:3: layout_rooms, wad_floor_pattern_1 D:4: layout_basic, serial_shops, nicolae_shop_rolled_up D:5: layout_rooms, mainiacjoe_overflow_concentric_impassable, serial_shops, shop, shop, gammafunk_ghost_smash, enter_ossuary_2, minmay_misc_feat_rugged D:6: layout_basic, nicolae_gozag_cash_rules_everything_around_me, minmay_lizard_king, uniq_sigmund, uniq_prince_ribbit1, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 7 9 10 | 10.5 Fighting | 1 2 | 2.1 Armour | 1 2 3 | 3.0 Conjurations | 3 4 5 6 | 6.0 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Air Magic | 1 | 1.0 Alchemy | 1 | 1.0 Evocations | 1 | 1.0 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 2 | | || 2 Staff | | 23 | 10 || 33 Cast: Magic Dart | 91 | 127 | 169 || 387 Mephitic Cloud | | 9 | 6 || 15 Call Imp | | | 7 || 7 Blink | | | 2 || 2 Use: Potion | | | 3 || 3 Stab: Confused | | 3 | 2 || 5 Armour: Robe | 9 | 15 | 15 || 39 Dodge: Dodged | 11 | 23 | 18 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4541 | 4416 | 125 | 0 | 3440 | 7 | 648.7 | Dungeon | 4139 | 4014 | 125 | 0 | 3271 | 6 | 689.8 | Ossuary | 402 | 402 | 0 | 0 | 169 | 1 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1228 daAuts D:4: 840 daAuts D:5: 760 daAuts D:2: 611 daAuts D:3: 543 daAuts Ossuary: 402 daAuts D:6: 154 daAuts