Dungeon Crawl Stone Soup version 0.33-a0-797-g2b3b4944bb (webtiles) character file. Game seed: 17430098834953977752 62 pokeman the Magician (level 3, -1/20 HPs) Began as a Deep Elf Hedge Wizard on Jan 27, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1497 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 1497, Time: 00:02:58 Health: -1/20 AC: 3 Str: 7 XL: 3 Next: 85% Magic: 1/11 EV: 11 Int: 20 God: Gold: 82 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) l - a +0 cloak (worn) Scrolls f - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} k - 2 scrolls of noise {unknown} m - a scroll of identify {unknown} Potions d - a potion of magic e - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} i - a potion of haste {unknown} j - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting - Level 1.0 Armour + Level 2.5 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting + Level 2.8 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 c - Call Imp Summ 18% N/A 11% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 40% N/A 7% 1 Grave Claw Necr 20% 2d8 10% 2 Martyr's Knell Necr/Summ 10% N/A 56% 4 Alistair's Walking Alem Alch/Frge 5% N/A 97% 5 Death Channel Necr 5% N/A 100% 6 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Diamond Sawblades Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. You feel sick. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You feel sick. The jackal bites you but does no damage. The jackal barely misses you. Something bites your cerulean imp but does no damage. Something closely misses your cerulean imp. You hit the jackal but do no damage. The jackal is almost dead. You feel sick. You are no longer poisoned. The jackal barely misses you. Something bites your cerulean imp but does no damage. Something grabs your cerulean imp. Your cerulean imp is constricted. Your cerulean imp barely misses the jackal. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something loses its grip on your cerulean imp. The jackal misses you. Your cerulean imp hits the jackal with a -4 spear. The jackal dies! Your cerulean imp barely misses the jackal. Something closely misses your cerulean imp. Something barely misses your cerulean imp. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.#.....##.#..# #.#.....#..#..# #.......#.##..# ###.####..##..# #.###..###..####### #.###.##..## #......... . #.......>## #......... .. ##############......... #.. #..h@................ .S. #5###########.#...... .h #.# #.# ..... #.#5####### #.# .... #.......... ###.## ... #.......... #....# .. #.......... #....# . #.#.#########....# #.#.# #.....# You could see a jackal (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms 4 giant cockroaches 6 goblins 4 hobgoblins 5 jackals 3 kobolds (D:1) 3 quokkas (D:2) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:2) A rat (D:2) 41 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:2) 1 creature vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 222 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/9 364 | D:1 | Found Niogu's Magic Scroll Boutique. 604 | D:1 | Reached skill level 5 in Spellcasting 897 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/11 901 | D:2 | Learned a level 3 spell: Mephitic Cloud 904 | D:2 | Learned a level 2 spell: Call Imp 907 | D:2 | Learned a level 2 spell: Blink 1189 | D:2 | Reached skill level 1 in Armour 1487 | D:2 | Reached skill level 1 in Fighting 1492 | D:2 | HP: 1/20 [jackal (1)] 1497 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, serial_shops, shop D:2: layout_basic, nicolae_ecumenical_snake_handling, chequers_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.4 Armour | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 2.5 Stealth | | 2.4 Conjurations | | 2.8 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 111 Call Imp || 1 Stab: Sleeping || 1 Armour: Robe || 35 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1471 | 24 | 0 | 1253 | 2 | 747.5 | Dungeon | 1495 | 1471 | 24 | 0 | 1253 | 2 | 747.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 609 daAuts