Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 11913151176110333445 95 pokeman the Magician (level 4, -2/25 HPs) Began as a Deep Elf Hedge Wizard on Feb 3, 2025. Slain by a water moccasin skeleton (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (1884 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 1884, Time: 00:03:22 Health: -2/25 AC: 2 Str: 7 XL: 4 Next: 40% Magic: 5/13 EV: 11 Int: 21 God: Gold: 111 SH: 0 Dex: 14 Spells: 6/14 levels left rFire . . . h - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on blink cooldown A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons h - a +2 hand axe of electrocution (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - 2 scrolls of teleportation {unknown} g - 6 scrolls of identify {unknown} i - a scroll of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of silence {unknown} Potions a - a potion of lignification {unknown} d - 2 potions of magic e - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting - Level 1.0 Armour + Level 2.7 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting + Level 3.0 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 c - Call Imp Summ 20% N/A 10% 2 d - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 44% N/A 6% 1 Grave Claw Necr 22% 2d8 10% 2 Construct Spike Launche Frge 12% 2d3 16% 2 Vampiric Draining Necr 11% 2d6 19% 3 Sigil of Binding Hex 6% N/A 30% 3 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin skeleton (moderately damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The water moccasin skeleton completely misses you. Unknown command. You barely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. Your cerulean imp barely misses the water moccasin skeleton. The water moccasin skeleton bites you. You closely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you but does no damage. Your cerulean imp closely misses the water moccasin skeleton. You barely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton bites you. Your cerulean imp barely misses the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin skeleton. The water moccasin skeleton is moderately damaged. Your cerulean imp barely misses the water moccasin skeleton. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin skeleton but does no damage. Unknown command. Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The water moccasin skeleton bites you. You die... . #.....##....# ..########.....#####.# ...............# #.### ...............# #...# ...............# ###.## .......5.......#######..# .......ยง.......+........> ##.....Z.......########## ........@......# ##.........#.#.# ...........#.#.# .#?#########.# # #. # You could see a water moccasin skeleton (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures Terence (D:3) An adder (D:2) An adder zombie (D:3) A dart slug (D:2) A ribbon worm (D:2) 4 ball pythons 7 bats 4 endoplasms 2 giant cockroaches 7 hobgoblins 2 jackals (D:2) 3 quokkas (D:2) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds A quokka skeleton (D:3) 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 246 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 842 | D:2 | Reached skill level 5 in Spellcasting 903 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/11 907 | D:2 | Learned a level 3 spell: Mephitic Cloud 910 | D:2 | Learned a level 2 spell: Call Imp 913 | D:2 | Learned a level 2 spell: Blink 1122 | D:2 | Reached skill level 1 in Armour 1200 | D:2 | Found Qoafuc's Assorted Antiques. 1225 | D:2 | Reached skill level 1 in Fighting 1713 | D:3 | Noticed Terence 1738 | D:3 | Killed Terence 1739 | D:3 | Reached XP level 4. HP: 13/25 MP: 2/13 1884 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring D:2: cheibrodos_helix_gallery, layout_basic, serial_shops, nicolae_shop_rolling_square D:3: layout_basic, angelslayer_ecumenical_altar_muddy, serial_undead, serial_undead_a, serial_undead_f, serial_undead_b, serial_undead_c, grunt_decor_clamped, ebering_dispersal_statue_hall, kennysheep_generic_room_15, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.7 Armour | 1 | 1.0 Fighting | 1 | 1.2 Conjurations | 3 | 3.0 Dodging | | 2.7 Stealth | | 2.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 5 | 4 || 9 Cast: Magic Dart | 105 | 15 || 120 Mephitic Cloud | 2 | || 2 Call Imp | 1 | 1 || 2 Blink | | 1 || 1 Stab: Confused | 1 | || 1 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 11 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1820 | 67 | 0 | 1564 | 3 | 629.0 | Dungeon | 1887 | 1820 | 67 | 0 | 1564 | 3 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 854 daAuts D:1: 734 daAuts D:3: 298 daAuts