Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 7093008082858591976 134 pokeman the Magician (level 4, 0/25 HPs) Began as a Deep Elf Hedge Wizard on Feb 3, 2025. Slain by a crimson imp ... wielding a +0 club (3 damage) ... in a sewer. The game lasted 00:05:05 (2028 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 2028, Time: 00:05:06 Health: 0/25 AC: 3 Str: 7 XL: 4 Next: 95% Magic: 3/14 EV: 12 Int: 21 God: Gold: 89 SH: 0 Dex: 14 Spells: 7/15 levels left rFire . . . a - +0 short sword (freeze) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . h - scarf {repulsion} rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: repel missiles @: flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 short sword of freezing (weapon) Missiles k - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a scarf of repulsion (worn) i - a +0 pair of gloves (worn) Jewellery f - a ring of flight (worn) Scrolls g - a scroll of identify {unknown} Potions d - a potion of magic e - a potion of brilliance {unknown} j - 2 potions of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 3.0 Dodging - Level 3.0 Stealth * Level 6.0 Spellcasting + Level 3.1 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations + Level 0.1 Air Magic + Level 0.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 c - Call Imp Summ 20% N/A 10% 2 d - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Construct Spike Launche Frge 12% 2d3 14% 2 Launch Clockwork Bee Frge 6% N/A 28% 3 Forge Blazeheart Golem Fire/Frge 6% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (100% to hit) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (moderately wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +0 club! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (moderately wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (moderately wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crimson imp, wielding a +0 club and quivering atropa-tipped darts (moderately wounded, 100% to hit) The magic dart hits the crimson imp. The crimson imp is severely wounded. The crimson imp hits you with a +0 club. You die... #≈~.+..≈≈≈≈≈≈≈≈ #≈~.#.~~≈≈≈≈≈≈≈ #~~.#..≈≈≈≈≈≈≈≈ #~~.#..~≈≈≈≈≈≈≈ #++ #~~.#..~~≈≈≈≈≈≈ .... #≈~.#...~~≈~≈≈≈ ..§.. ##.####.###.##~ §.....#...#~≈)....... .._)§K5@..≈≈≈≈....... §.....#...#≈≈........ ..§.. ##.####.#~###~~ .... #≈~.#...~.≈≈~~≈ #++ #≈..#..~~≈≈≈≈≈≈ #~~.#.~≈≈≈≈≈≈≈≈ #≈~.#.~~≈≈≈≈≈≈≈ #~~.#.†≈≈≈≈≈≈≈≈ #~~.'.~≈≈≈≈≈≈≈≈ You could see a crimson imp and a kobold. Vanquished Creatures 6 adders A shadow imp (Sewer) An ufetubus (Sewer) A dart slug (D:2) 15 ball pythons 3 endoplasms 6 giant cockroaches 4 goblins (D:2) 3 hobgoblins A quokka (D:1) 7 bats 7 frilled lizards 6 kobolds 2 kobold zombies (Sewer) 5 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 327 | D:1 | Reached XP level 2. HP: 16/16 MP: 9/9 860 | D:2 | Reached skill level 5 in Spellcasting 860 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/11 864 | D:2 | Learned a level 3 spell: Mephitic Cloud 867 | D:2 | Learned a level 2 spell: Call Imp 870 | D:2 | Learned a level 2 spell: Blink 936 | D:2 | Found a faded altar of an unknown god. 945 | D:2 | Reached skill level 1 in Armour 1023 | D:2 | Reached skill level 1 in Fighting 1324 | D:2 | Reached XP level 4. HP: 24/25 MP: 6/13 1786 | D:3 | Found a glowing drain. 1800 | Sewer | Entered a sewer 1918 | Sewer | Reached skill level 6 in Spellcasting 2013 | Sewer | Found a burning altar of Makhleb. 2028 | Sewer | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, nicolae_houndstooth_variations D:2: layout_rooms, nicolae_ecumenical_snake_handling, minmay_cut_off D:3: layout_basic, mainiacjoe_overflow_big_doors, mainiacjoe_sewer_entry_somewhere_in_here_2 Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 | 6.0 Armour | 1 | 1.0 Fighting | 1 | 1.0 Conjurations | 3 | 3.1 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Air Magic | | 0.1 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 78 | 74 || 152 Stab: Sleeping | 1 | || 1 Armour: Robe | 7 | 16 || 23 Dodge: Dodged | 11 | 9 || 20 Repelled | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2025 | 1910 | 115 | 42 | 1457 | 4 | 506.2 | Dungeon | 1797 | 1682 | 115 | 42 | 1294 | 3 | 599.0 | Sewer | 227 | 227 | 0 | 0 | 163 | 1 | 227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 658 daAuts D:3: 342 daAuts Sewer: 227 daAuts