Dungeon Crawl Stone Soup version 0.33-a0-1020-g79d371098c (webtiles) character file. Game seed: 10200170559475113765 41 pokeman the Magician (level 3, -1/20 HPs) Began as a Deep Elf Hedge Wizard on Feb 28, 2025. Slain by a sleepcap (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1141 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 1141, Time: 00:01:55 Health: -1/20 AC: 2 Str: 7 XL: 3 Next: 32% Magic: 5/11 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a ring of ice Scrolls f - a scroll of vulnerability {unknown} Potions a - 2 potions of curing {unknown} d - a potion of magic e - a potion of heal wounds {unknown} g - a potion of attraction {unknown} h - a potion of brilliance {unknown} Skills: + Level 0.9 Fighting + Level 0.8 Armour - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 2.6 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 c - Call Imp Summ 18% N/A 11% 2 d - Blink Tloc 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp hits the sleepcap but does no damage. Your cerulean imp hits the sleepcap with a -4 spear. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, ally target, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. Your cerulean imp hits the sleepcap but does no damage. Unknown command. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. Your cerulean imp hits the sleepcap from afar with a -4 spear. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the sleepcap from afar with a -4 spear. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You die... .........# #. ###........# #.######..........# #......#.)...$.)..# ..$....#.......)... #.....#.5......##. #.....#.....#### #.....#f....# #.....@###### ##..........# .............# ###..........# #####..)...# #......# #......# #.†..### #....#### You could see a sleepcap (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins (D:1) 6 kobolds 2 quokkas 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 172 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/9 626 | D:1 | Reached skill level 5 in Spellcasting 892 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/11 906 | D:1 | Learned a level 3 spell: Mephitic Cloud 909 | D:1 | Learned a level 2 spell: Call Imp 912 | D:1 | Learned a level 2 spell: Blink 1140 | D:2 | HP: 1/20 [sleepcap (13)] 1141 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_strange_pillars, minmay_split_cup_large D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Fighting | | 0.9 Armour | | 0.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.6 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 2 War axe || 1 Cast: Magic Dart || 84 Call Imp || 1 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1141 | 1121 | 20 | 0 | 957 | 2 | 570.5 | Dungeon | 1141 | 1121 | 20 | 0 | 957 | 2 | 570.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1006 daAuts D:2: 134 daAuts