Dungeon Crawl Stone Soup version 0.33-a0-1080-g4d4a6e4d5f (webtiles) character file. Game seed: 2137400784066737632 28 pokeman the Magician (level 2, -3/16 HPs) Began as a Deep Elf Hedge Wizard on Mar 11, 2025. Slain by a gnoll ... wielding a +1 whip of electrocution (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (1033 turns). pokeman the Magician (Deep Elf Hedge Wizard) Turns: 1033, Time: 00:01:12 Health: -3/16 AC: 2 Str: 13 XL: 2 Next: 96% Magic: 1/10 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 14 Spells: 10/11 levels left rFire + . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.22/turn g - ring of protection from fire MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves h - a staff of air Jewellery e - a +6 ring of strength (worn) g - a ring of protection from fire (worn) Scrolls i - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} l - a scroll of identify {unknown} Potions d - a potion of magic f - a potion of haste {unknown} j - a potion of heal wounds {unknown} m - a potion of curing {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Armour - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.0 Spellcasting + Level 2.5 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +1 whip of electrocution (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 whip of electrocution. You die... ... ## #.######## .. #.#..##... #. #.#..##.# #. #.#.....### #. #.##.#..... ######.##########.#.......# .....)...g@................ ######.########...#).#....# #. #.###.##.#.). #. #............ .. #..##.##.#### .g #..<.....# .K. #..#.####...# ... #...... . .. ##.#..... You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) A bat (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pokeman the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 336 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/9 1024 | D:2 | Reached skill level 5 in Spellcasting 1033 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_misc_feat_hallway, minmay_splitting_lines, nicolae_concentric_dashed_squares_wild D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Armour | | 0.7 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 2.5 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Cast: Magic Dart || 50 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1037 | 1017 | 20 | 0 | 919 | 2 | 518.5 | Dungeon | 1037 | 1017 | 20 | 0 | 919 | 2 | 518.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 45 daAuts