Dungeon Crawl Stone Soup version 0.26-a0-667-g92642533e4 (webtiles) character file. Game seed: 5405796003196201038 30 polo the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Oct 16, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (524 turns). polo the Skirmisher (Demonspawn Fighter) Turns: 524, Time: 00:00:46 Health: 29/29 AC: 6 Str: 17 XL: 3 Next: 5% Magic: 3/3 EV: 9 Int: 9 God: Gold: 7 SH: 6 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . e - +2 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1, sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 13 poisoned darts (quivered) Armour b - a +0 scale mail (worn) e - a +2 buckler (worn) Scrolls f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions d - a potion of might Skills: + Level 3.4 Fighting * Level 2.8 Axes - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. When seriously injured, your bleeding wounds create armour. (AC +0) Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a goblin corpse Found a hunting sling. g - 2 scrolls labeled IFFEMO HOTHISA (gained 1) Found 22 arrows. You now have 7 gold pieces (gained 3). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ##........... # #............( ###### #............. #....### #............. #.##...# #............. #.####.####..........).. ...###.....#............ ..........†)...........# ####.....#####..@.....# #####.. ########## ##.# .. ... #### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds (D:1) A ball python (D:1) 6 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | polo the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 508 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 508 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 524 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.8 Fighting | | 3.4 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 54 Armor: Scale mail || 20 Dodge: Dodged || 10 Block: Kite shield || 7 Buckler || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 550 | 550 | 0 | 0 | 381 | 1 | 550.0 | Dungeon | 550 | 550 | 0 | 0 | 381 | 1 | 550.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 550 daAuts